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hagren

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Everything posted by hagren

  1. hagren

    Steam sale - UT3 for 10 dollars

    Thank you!
  2. hagren

    What to get in 2009

    IDK, the amphibious units, greater faction diversity and co-op campaign added enough novelty to the game. So you applaud innovation in games yet rip UaW apart every single time you can? Imho it's a prime example of innovation over enjoyment value. I for my part don't want to see rubbish games just for the sake of being deicy- And, again, DoW2 isn't risky at all- It almost mimicks Worldshift, for gods sake! EALA is different because they are self-aware. They know that their games aren't in the strategic league of SC, and present themselves accordingly. "Offered more at that time"? DoW? How?! It had one measly campaign with 8 mediocre missions!!! How is that more? GJ btw about being dishonest.
  3. hagren

    What to get in 2009

    No one said the secondary abilities in RA3 were innovative, I didn't even mention RA3 being innovative in this discussion in the first place. Remember, you are the one wo applauds innovation just for the sake of it, not me. Exactly because the genres are so similar we should try not to blur the lines- Or else we get mediocre wannabe strategy or roleplay titles. Please don't be hypocritically condemning about EALA. They're about the only studio I know who has a line-up of games quite different from one another in key features. Even the small changes they made didn't "sparkle" with everyone, on a side note. It's bad that CnC re-uses the same formula but you're okay about SC2 or DoW2? Again, I'm not the one who opposes franchises going on being what they are. CnC is not hyped. CnC was always the big mac RTS in the collective minds of gamers that many looked down upon. What does it make so special? It foremost focuses on enjoyment, and that's exactly what games should be about. Furthermore, even the mediocre FMV sequences pwn most CGI/In-game intermissions. And I'm not being quick about it- I just call 'em as I see 'em. I played the Worldshift beta and demo, I've played the Battleforge beta and I've seen the few DoW2 vids that have been released, which all left me unimpressed and bored. I'm still going to try the demo, but judging from earlier incarnations I know that SP is going to suck majorly, and I think it's a little bit unfair how Relic isn't called upon that. Where was the irony here? I rather find it ironical how quick you leave to rot a game you were excited about yet again. I don't really understand your point btw. What has quality to do again with innovation, respectively longevity and vice versa?
  4. hagren

    What to get in 2009

    Variety? How is taking out features and turning an RTS into an RPG "Variety"? Diversity is all good and dandy IF it's groundbreaking, artistic or imaginative, but in this case, it's only a sharade for reviewers and marketing managers to convince half-wits and have something to babble about. Besides, Worldshift was built around the exact same concept and gameplay, not to mention that there were enough tactical games ot its kind, let alone the fact that Relic is only re-using the formula they've been releasing since the first DoW. Lastly, you should know as well as I do that innovation is but a slice of the game as a whole. I'm the last one to cry about gameplay traditions, but in this case, it's a disgustingly hyped pile of mediocrity. On a side note, I simply like to build and do not view games omitting this very feature as special at all. There are enough games with similar gameplay across all genres, why take this away and turn the game into something universal? WiC among others did manage to keep a strategy game without structures interesting, but DoW2 doesn't seem to be anything redeemable at all to my mind. It's a dumbed-down, MMO'd Commandos in space, imho.
  5. hagren

    People...Is it just me or RA3 is...

    Except some blurry textures, the pixelated shadows and the low-poly models, the game looks great, especially in the effects, animation, normal map and diversity front. You need at least 4*AA though to see it in the desired quality. As for the comicality, RA2 was no different. And the gameplay? Heck, it's much more strategic and satisfying as any other CnC before. It only needs building upgrades and some secondary credit income and you got a pretty deep experience.
  6. hagren

    What to get in 2009

    Because it focuses on few, small-scaled troops, powers, boss battles and item management. That's more of a tactical action-RPG than RTS imho.
  7. hagren

    What to get in 2009

    I disagree. Halo Wars is a joke (Just look at the full unit list), DoW2 isn't a true RTS (Not to mention that there's only one campaign), we know next to nothing about SupCom2, and SCII will be only great for polish, not necessarily for the rest (That game is the only one I'd consider being universally better than RA3 from all the new releases, though). Lack of interest is only apparent since there's nothing new announced in the CnC world at the moment. Also, fans of other franchises are more zealous than our fanbase.
  8. hagren

    What to get in 2009

    Well, the port is godawful- Long install, a plethora of registrations and added programs needed for running the application, no AA, massive problems with Ati cards, numerous visual bugs, extremely high system requs, slow performance...I'm just saying that I don't really see why you support this when you refused to support DRM. EA also tells you how to uninstall Securom btw. And I know that F3 has no installation limit, but it doesn't change that the CD copy protection can cause software issues. My PC, for example, crashes at startup if I keep the F3 disc inside after shutdown. Lastly, if you don't change your hardware or software seriously, RA3 does not eat up another installation.
  9. Duke, that's not a nice way of thanking the Hungarian community for the RA3 info Believe me, there are enough fans in Hungary, and lucky for us that I'm one of them
  10. hagren

    What to get in 2009

    You refused to purchase RA3 but brought that godawful port known as GTAIV PC?! And Fallout 3 had Securom as well, but at least that's a worthy purchase for the first 20 hours or so.
  11. hagren

    post your awesome things!

    Spaceballs is a POS compared to the original Producers, imho... I'll post our DVD collection laterz, we have quite some of those silver data discs...one could rate it as a past addiction, even.
  12. hagren

    Watchmen (2009 film)

    300 was in no way visionary though. And Alan Moore annoying? Sorry, but I can quite relate to his discontent, given how badly they fricked up both "LoeG" and V.
  13. hagren

    What to get in 2009

    I didn't see any of the things You just mentioned in the vid, and I didn't get nearly as excited as the exaggerating commentators seemed to be- The Terran player gained economic advantage, teched were necessary and then produced ****loads of Marauders. The Protoss player used too few of the wrong units and did not pay too much attention, instead lead numerous unsuccessfull attacks, while he could stand his ground for a while, owing to the patience of the Terran player. Both scouted and expanded, ie. all the usual suspects. Except the "Operation Rock" there wasn't anything special or remarkable about the players or the gameplay, albeit the second half was naturally much more entertaining thanks to a faster pace. What I do like about SC2 however is the way the engine handles units- They concentrate on professional control, not visual superficialities like clipping, which is a very huge plus for micro and therefore MP. Nonetheless it seems very solid so far, but I can't see why some are jumping on the "SC2-->Best RTS evar!"-bandwagon so soon, let alone why you do. Imho the difference between what we've seen here, and, say a match in RA3 is the willingness to sacrifice a positive outcome for having a good time, ie. playing for the fun of it, not the victory. I do agree that we need highly polished and satisfyingly long games though.
  14. Me-he-heeery christmas to you all! Ho-ho-ho!
  15. hagren

    What to get in 2009

    So far it does not look remotely ingenious as the first instalment, aside from the RPGesque intermissions.
  16. hagren

    What to get in 2009

    So far it does not look all that special imho, however. I'd like to see them fail for WoW, their overzealous fanbase, their price policy (25 € still for WCIII+Expansion?) and their godawful download manager personally, but if it turns out any good, I'm the last one to flame them. Point 2 goes for DoW2 as well.
  17. hagren

    Pic of the Day

    The sole of a shoe is a great insult in the Islamic world
  18. hagren

    What to get in 2009

    Only SC2, only for the Blizz-bonus. DoW2 looks like a snorefest.
  19. Yeah, incidentally the game trailer looks better than the movie's They should have nominated the game for best soundtrack, not any FMV actor...
  20. If anybody dares to close this great studio, he's in for some asskicking!
  21. ...is finished! See my self-made screenies (Just for Sonic ) and more than 3000-word long review here: http://commandandconquer.filefront.com/info/ra3_sp_review Tell me what you think!
  22. hagren

    Hag's CnC-Files RA3 Review...

    Thanks for your thoughts Gben Yeah, the game looks quite mouthwatering on ultra high I thought about the bullet points, and I might add them at a later point. I hesitated at first because I thought it's long, albeit separated enough to get the main ideas quickly, which may have resulted in repetition. But if I can come up with a strong pro and contra list, I might post it
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