KARIM2008
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Special Power Problem
KARIM2008 replied to KARIM2008's topic in Tiberium Wars / Kane's Wrath Maps & Modding
good day to all thanks for your reply i make the obelisk of light and it works fine and i make new xml for the turrets but there is a lot of options in ocl . and this is what you mean? <CompositeStructureInfoModule id="ModuleTag_CompositeStructureInfoModule" ThingTemplate="NODShredderTurretSP" Count="3" BuildableDistance="200"> <ConnectionShadowInfo Type="ALPHA_DECAL_DYNAMIC" Texture="wire" AdditionalTexture="" SizeX="256" SizeY="32" OffsetX="0" OffsetY="0" OpacityStart="0" OpacityFadeInTime="3s" OpacityPeak="1" OpacityFadeOutTime="3s" OpacityEnd="0" MaxHeight="20" SunAngle="0" OverrideLODVisibility="True" UseHouseColor="False" IsRotatingWithObject="True" LocalPlayerOnly="False" /> </CompositeStructureInfoModule> <GatherSlavesUpdate id="ModuleTag_GatherSlaves" SlaveTemplate="NODShredderTurretSP" Radius="500" Amount="3" /> i tried to remove it but i don't know how to make the sp spell the 3 turrets -
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Good day to all i am working on special power to spawn shredder turrets like scrin lighting spike but i have a problem that the turrets not spawned all but the hub the question is how to spawn it like they building it at the building queue i hope someone know this problem and has its fix
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the tibed2 works fine in many places but i create new mod and THE MOD works fine but in scrin i have a bug when mothership is attack building like barracks all the building in the skrimish destroyed , i never edit the mothership weapon or game object what is this exactly
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i added ion storm ability to a unit it works correctly but when the unit is moving the ability is still working and the animation of the ion storm is far than the unit but in the planetary assault it works correctly what value i can change to update this
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mothership bug
KARIM2008 replied to KARIM2008's topic in Tiberium Wars / Kane's Wrath Maps & Modding
I CREATE A NEW MOD WITH TIBED2 FOR CNC3, JUST MODIFY COST VALUE OF A UNIT AND I PLAYED A SCRIN SKRIMISH WHEN I DEPLOY THE MOTHERSHIP AND SELECT IT TO ATTACK A BUILDING AFTER THE BUILDING DESTROYED THE WHOLE SKRIMISH BUILDING TERMINATED AND MY BUILDING TOO CAN YOU TELL ME WHY THIS BECAUSE I WANT TO CREATE A MOD WITH TIBED2 -
when mothership strike into a building everything terminated in my mod any one have the solution of this problem