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About maaz88

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  • Birthday 17/01/1988

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  1. Shellmap Creation

    Much of a generals modding group is nowhere left I suppose
  2. Shellmap Creation

    The forum is going towards death, very very rare replies. I too am looking for help, do you know any alive forum other than this. ppm is also good as dead

    Once again, waited for someone to help but unluckily.... anyways found something similar at moddb, All credits to the one who posted it Maria.Gomez. Though, I couldn't completely understand it. But, may be other people can. http://www.moddb.com/games/cc-generals-zero-hour/tutorials/some-units-tutorial
  4. Pardon me if this has been discussed already. Please guide to a link if so; Three questions: 1. Can the PATROL option be added to ZH as in CNC3 and RA3? 2. Similarly, Can the Retreat option be added for tanks(Reverse moving animations will be needed, I know)? 3. Can Ingame teams be made by selecting a bunch of units as in cnc3? Please and Thanks in advance
  5. I am using 3dsmax 8 and I have the plugins.
  6. Can Anyone please tell me that many of the publicly available models for generals specifically infantry dont show up in RenX/gmax/3dsmax when imported. I load the SKN file which is the actual model, but instead of the model it only loads the weapon. It happens with infantry mostly, while importing once I select the SKN file and click import it re prompts the import window than I select the same file again, and I get the result, weapon showing up only.
  7. Actually the cnc3 models that were converted to w3d were Predator, Mammoth and Orca which i found on another forum and have also seen them in some mods, but the download links were too old, like 2005, hence all the links were dead. My query was actually more concerned with infantry.
  8. Really disappointed that didn't get a single comment, after a long search at different forums, found this discussion, Rebelmoon is a good modeller and has done some conversions from cnc3 to ZH. As per him below is the case: ----- SharpShark Wrote: Rebelmoon i have a question please. is there is a way to extract cnc3 files like w3d , texures & sounds by a program because i really want to get the cnc3 infantries to put them into zero hour. Rebelmoon:Yes & no. You can extract the models and textures...BUT...you need a $50 program to convert the models to a format that can be imported by gmax & max. Even then, some meshes are jumbled up and, due to the conversion process, are not selectable by element. Everything is there, just one on top of the other. So it's a pain to separate into individual elements so they can be reassembled into the proper order. The textures, however, are in dds format, no problem there. The audio is currently unavailable. I can extract sounds, but it is in an unkown format that noone has deciphered so far. Alot of what's in the big files is still encrypted/compressed in some way and is unreadable as of yet. It will probably have to wait until the SDK is released, which, hopefully, might be soon. The programs I use are: OS Big Editor .06 Beta (supports CnC3 big files) BinOpener (for the manifest files in the big files) 3D Object Converter 4.015 (convert w3dm models to 3ds) 3ds Max 8 sp3 Photoshop/PSP W3d Viewer
  9. As gmax (RenX) does not support the w3x plugin, what other way can be used to bring cnc3 or cnc4 units to generals ZH?? It is possible, may be not exactly, but there are mods in which cnc3 units were there in ZH. (GDI predator, Mammoth). Similarly, how can generals units be converted to cnc3? Please guide or provide link to a possible tutorial, if any.
  10. Modding Tools

    The zero hour sdk links are dead. can anyone help please?
  11. Yes I did, and other mods are working just fine. except this one. Its ok I figured it out.
  12. It ran as the normal game even with the modlauncher 1.11. I don't know what to do now.
  13. Hi guys, Is there any way to keep the scorpion tanks having both weapons after the laser upgrade. I just want it to be a little more powerful as its way too weak for the predator. I know GDI is all heavy armor things but still hoping a good match. Thanks.
  14. What is your mod by the way?