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1 NeutralAbout maaz88
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- Birthday 17/01/1988
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Unedited Barracks Sargeant model?
maaz88 replied to Nowaru's topic in Tiberium Wars / Kane's Wrath Maps & Modding
@Nowaru the soldier on the barracks model is available in one of the artpacks as far as I remember. so if you are planning to have a commando similar to Havoc from Renegade that is already done by some modder on moddb I saw they posted havoc in game picture but never released it. @Nowaru Soldier.zip -
Working Import / export w3x script for 3dsmax9
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
How do i set the shader then? @Lauren I was following the proc in killakanz tut and i dont think i missed anything...! -
maaz88 started following SPIDER TANK AND WIDOW SOURCE Required (solved), Working Import / export w3x script for 3dsmax9, Making more Walker Husks (solved) and and 2 others
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Working Import / export w3x script for 3dsmax9
maaz88 posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
Can anyone please tell me which script actually works for import and export of w3x files in 3dsmax9? So far the scripts I have tried fail on export. Would appreciate if someone can give a link. -
Garrisoned Banner Carrier issue
maaz88 replied to Madin's topic in Tiberium Wars / Kane's Wrath Maps & Modding
It happens with banner carriers often, I think its because of inside garrison models. Havent tried to change it yet though to check if it resolves the issue. 🔜 -
Making more Walker Husks (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
ok thanks will try -
Making more Walker Husks (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Yes thanks I already reviewed the juggernaught and avatar husks data and code. The question to be more specific is, do i need to create husk art separately? Or can it be done through die animations? -
Making more Walker Husks (solved)
maaz88 posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
Hi everyone, I am planning to make husks in my TW mod for some more units other than the default walkers like avatar, tripod and juggernaught. Titan, Wolverine, Mastodon, Redeemer, MARV and others. Can anyone help or give me a hint or so. so that i can start. -
Hey guys, Does anyone know if there is an exporter for w3x files in any later versions of 3dsmax after 7-9. I have 3dsmax2010, the w3x import works but there is no option to export to w3x. Also the import at times fails in 3dsmax 9 thats why I had to use a later version. All my modeling progress will be futile if max10 cant export If there is any link please post. Or is there any other 3d modeling tool besides max which can export to w3x please guide? Thanks
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SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
It was WrathEd 1.07 beta, you provided me wrathed bro sorry for the late reply, am busy in post grad exams :/ -
SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Yes they were viewable with TW definitions, though at some points in the xml it was showing "asset not found" phrase while almost 95% was viewable -
SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
https://ppmforums.com/viewtopic.php?t=40096 This is the link to the forum page. There you will find the link to download. If peeking would help, do tell me, because i already tried to view the xml through wrathed , they are way to complex than the other units xml codes, atleast for me. -
Cnc4 Reckoner subterranean ability (resolved)
maaz88 posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
Hello guys, I have tried to add subterranean ability to the cnc4 reckoner in my mod(Hybrid Ascension) by trying to mimic the mastermind teleport without select objects but so far no luck. The ability doesnt even show up in the units ability buttom bar. If anyone could help me with the codes or maybe provide source code for it would be great. Thanks -
SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Actually bro, there is someone who made a cnc3 mod by the name Phi mod, it is there on ppm. It had spider tanks and widow added to nod. And they worked just like TT. The spider tanks were able to garrison inside the widow which increased its firepower. This is what i want to do. Adding widow and spider tank is not a problem, getting them to work like that is. I contacted the guy who made that mod but there is no response. -
SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 replied to maaz88's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Actually i meant the codes i already have the models. -
SPIDER TANK AND WIDOW SOURCE Required (solved)
maaz88 posted a topic in Tiberium Wars / Kane's Wrath Maps & Modding
If anyone has Spider Tank and Widow source codes for cnc3, please share.