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Everything posted by Lauren
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missing audio and buildmod crashing
Lauren replied to dvs1's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Maybe your HDD is failing? -
Turretless Specter
Lauren replied to someguy11's topic in Tiberium Wars / Kane's Wrath Maps & Modding
It doesn't prevent the unit from sliding over the ground when not firing. -
Turretless Specter
Lauren replied to someguy11's topic in Tiberium Wars / Kane's Wrath Maps & Modding
The Devourer is basically that. But keep in mind doing so will let it look as if glides above the terrain, which only works well with hover vehicles. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
Any team game which is played on a higher level online requires one. -
3Ds max freezes on Vertex Material
Lauren replied to Egozi44's topic in Tiberium Wars / Kane's Wrath Maps & Modding
RA3 uses the same as TW, just that the engine is now able (again) to animate the texture on its own (by setting shader variables). As EA completely left out track animations from BfME it was never a necessity (even the badly ported tank draw didn't have it really working). So by the release of TW they didn't have it working again so they had to work around the issue with multiple subobjects. The name you specify in RA3 is the actual sub object that is the tank thread. -
3Ds max freezes on Vertex Material
Lauren replied to Egozi44's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Don't use the W3D thing at all. TW+ only uses DX9 shaders. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
I wrote a few mails with them back and forth. It's nice that even someone random gets attention from the devs, but I'm still unsure what I think about the responses. -
Turretless Specter
Lauren replied to someguy11's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Set the MaxDeflectionClockwise and MaxDeflectionAntiClockwise to 0, never the turn rate, otherwise it cannot reacquire the target. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
One can easily be negative about an homage if it's a bad one, which it is. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
I actually got the game because I wanted to be wrong. But ****, that game is bad. Basically every aspect of it, down to the menus (if you can even call them that) and buttons. Seriously the only good thing about it is the music. Btw it's so bad that if a seconds super weapon gets into play the timer of the first one is replaced with the second. more detailed: http://www.gamereplays.org/community/index.php?showtopic=978844 -
need help installing the SDK with C&C Ultimate Collection
Lauren replied to keithktam's topic in Red Alert 3 Maps & Modding
These are just the xml and xsd files again (for a long time I hadn't had the RA3 sdk installed). -
need help installing the SDK with C&C Ultimate Collection
Lauren replied to keithktam's topic in Red Alert 3 Maps & Modding
https://onedrive.live.com/redir?resid=79FE471330C296E1!4877&authkey=!AONT1T1moI41mhk&ithint=folder%2c Right click -> Download on the RA3 Mod SDK folder, place it anywhere An installation is not needed, just having the files is enough. -
Lauren's String Editor
Lauren replied to cgf123's topic in Tiberium Wars / Kane's Wrath Maps & Modding
It's a quick fix, it uses the limited windows message window. I would have to create a new one to have all the options I want and that will take some time (not much, but I am also busy with other stuff, so maybe on the weekend). Also there wasn't a cancel all functionality before, stop complaining about stuff you worked with over a year without complaining. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
Artistic direction just as their "direction" in having all objects to have no common artistic direction but being low poly? -
Is it possible to split/run a mod into parts based on individual content?
Lauren replied to PurpleGaga27's topic in Tiberium Wars / Kane's Wrath Maps & Modding
It's actually not complicated at all, thus my answer. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
Also these inspirational names... -
Hide the subobject/mesh when underpowered/EMP'd
Lauren replied to someguy11's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Is there even a subobject called TV? -
Making a factory able to build units faster compare to other
Lauren replied to blood1995's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Yes there's a cost and buildtime modifier. -
Lauren's String Editor
Lauren replied to cgf123's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Yup, my bad, jumped over a line. https://onedrive.live.com/redir?resid=79FE471330C296E1!68843&authkey=!AEvHN8u-dcMm8rA&ithint=file%2c7z -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
I was just saying your point is invalid as you didn't include the context and with context your statement/point was just wrong. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
You left out that I didn't make this statement before they also said that they cut lots of dialogue. If you ignore half the context it doesn't make your opinion more valid. There's also a different between "it's just [...]" and "it sounds like [...]". -
Lauren's String Editor
Lauren replied to cgf123's topic in Tiberium Wars / Kane's Wrath Maps & Modding
kk [errors in file] -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
You are just dancing around a non-issue for everyone who's not in that company (and Nmenth is closest to be reasonable here) it does not matter why a product is released in an unfinished state. What matters is if it's a good game (including feeling finished) or not, and all the signs at the moment point to it being not a good game. -
Targeted weapon ability launched from above enemy?
Lauren replied to Madin's topic in Tiberium Wars / Kane's Wrath Maps & Modding
Spawn a dummy and let it fire on the preselected target, or spawn a projectile and set the ocl to use it as a weapon. Also you don't need any launch bone then, just set the right Disposition in the ocl combined with an offset. -
Petroglyph's 8-Bit Armies / 8-Bit Hordes/ 8-Bit Invaders
Lauren replied to HOPE1134's topic in Gaming Discussion
The difference is Uber used Kickstarter to fund their game. They already made the money. Petro did not.
