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Sursion

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About Sursion

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Command & Conquer Profile

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    Sursion
  1. Ah, thank you very much for that info. There are some missions I want them to attack my base and they just bugger off and start attacking my harvester way up north. And what am I to do! Some people want easy, some people want hard XD. I'll just have to do a mix of both. My goal is about one restart each. Don't worry about too easy though. There are some missions even I had trouble with (One unit left with red health ftw ). Update: After much thought, I might be releasing one of the maps as a standalone mission. When I first made it (It was my 4th or 5th one) I thought it would fit, but after I began making more and getting deeper into the story, it's sort of out of place now. Do you guys want it? It's pretty hard and would be some good insight to what the campaign is like.
  2. I was kind of worried about that. I want to make them hard, but still doable. So far, everything I've made, I myself have been able to complete. But since I made them, I guess I have an advantage at knowing all the map strategies. Oh well. I'll release, and if people are having some problems, I'll patch and make the map a bit easier. Update: I just created an entire map and the editor crashed (without saving). Apparently I'm not allowed to preset building health anymore (it let me do it fine in a previous mission). I'm pretty frustrated, it was a good design and took 2 hours >
  3. Hm. I've tried Attack Base and Attack units (used through team creation, not as a starting activity) and they still attack the northern most item (unless an enemy get's in their way). I'll try some more testing. Anyways, I've thought up some more missions for the campaign, and I am now working on it once more! Release date should definitely be before October 26th.
  4. Full overview of TS maps

    Check your editor for an option to save as an image.
  5. Is there any way to make them not attack the northern most unit? I thought that was just a limitation built into the AI itself. Also, I like the indoor map. I think there's a lot of potential there. Solo's 'GDI Retreat' was also quite interesting. Thanks for all the helpful idea's guys!
  6. Oh, yeah. I set "All to Hunt" to every 10 seconds anyways, so it doesn't matter really. That may seem useless but units kept sitting there doing nothing even when they were set to hunt, so I thought it'd be better. I've run out of idea's for the campaign. I could just do generic base building/destroy the enemy, but I'd rather get all the unique stuff out of the way first. Anyone got some idea's?
  7. 1.06c development topic

    I don't see a 'moderator' tag next to your name, and I don't see how it was off topic. I mentioned a bug in the game that I thought might of been caused by the 1.06c patch, because I have never seen it before. Someone informed me that this bug has always been in the game. I then noted that I had also just seen it in Red Alert 2, and joked "It must be one of those Westwood things". That is all. The rest was someone backing me up on my claim, and one person who was surprised that this bug had survived all the way to RA2. NOW you've made me go off topic
  8. 1.06c development topic

    Normal game. I was on the pearl harbour mission (Allied Campaign). The AI dropped in engineers and they all went into a SAM site.
  9. 1.06c development topic

    I was just playing Red Alert 2 and the engineers were doing it there aswell. I guess it's just one of those Westwood things XD
  10. Yeah. I noticed that while I was testing. Did I accidently leave it in the demo?
  11. Here you go Dinoland.rar I'm not sure if I can fit it into the campaign. I'm not really focusing on dino missions. But if I can I'll throw it in. Full credit to you of course.
  12. I could have a looky loo at the GDI missions and maybe do a quick conversion. Not if they're already released though, I'd rather not infringe on any copyright issues
  13. Petroglyph is kind of disappointing. I hated Universe at War. It's weird they went from making my favourite game ever to a game I couldn't even get past the first level. I haven't seen End of Nations yet though. I hear it's good. Oh well. R.I.P. Westwood.
  14. Absolutely! I'd love to see what you came up with. I've got about 9 missions and I'm running out of inspiration
  15. 1.06c development topic

    Just letting you know, AI engineers try to capture turrets. It breaks the game because the turrets can't be captured, so waves upon waves of engineers go into it, but I still maintain control of it. I've never noticed this happen before, so it might of been caused by 1.06c
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