First off, WAY too much redundancy... you called several weapons that are EXACTLY the same (in reality) different names. Thermonuclear devices, atomic bombs, and nuclear missiles are EXACTLY the same. Except that the names are from different eras in which the were at different levels of efficency.
Also, I think that the Bio-Bomb is a great idea, but it would kill everybody, even those in tanks and buildings. Though a N-Bomb wouldn't be much different...
Modified APCs: Great concept, bad balancing. A obelisk at standard strength on a mobile platform? Come on! People would use that to rush the crap out of the enemy base. The Hover Trans is cool though...
Laser Orca: Coool!!!! But, You need a few more Orcas... Vulcan Orca?
Any thing that shoots a nuclear device or warhead: Illogical...
Space War Factory: Rename it dude... Is it space based?
You used WAY too much stealth units...
"Nuclear Containment Facility: This building stores waste radiation from nuclear experiments. This radiation is here cased into missiles." Used nuclear materials CANNOT be used in the construction of bombs, unless you go for a N-Bomb (not sure on its Principals) or a dirty Radition bomb
Whats the Cloak do?
Thunder Dome: COOOOOOOOOOOLLLLLLLLL!!!!!!!!!!!!!
Heat-Sensitive: Can detect infantry and tanks and planes and boats and farts... and just about everything... Make a control center for these with varing levels of upgrades (EX:
Standard: Heavy Vechs + planes and boats,
Up1: Smaller Vechs + small boats,
Up2: Adv. Stealth Vechs.
Up3: Armored Infantry,
Up4: Unarmored Infantry,
Up5: Unarmed (engineers) infantry.)
Prisions: Who is going to pay ransom in the middle of a HUGE F***ING WAR?!
H-Tank: Replace with Fusion Tank
Fusion Tank: Fires highly accelerated "bullets" of plasma, burn rapidly through armor and virtually anything else. Due to the nature of plasma, the tank fires and concentrates on the enemy target for a bit (Like Chrono Troopers.) to keep the plasma from cooling instantly.
Fusion Power Plant: Can't have those tanks without these! Provides huge amounts of power, works like a Nuclear PP in RA2.
Stealth Yacht: Cool, but should instead look like a civvy vechical
Satillite HiJacker: For Phoenix: When this unit enters a CC for a satillite, once that satillite is ready to be launched again, it is launched but under Phoenix control.
-Sheepe
More to come