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Everything posted by sybert

  1. Took a little while to re-create all the assets and make the new stuff. Yeah we'll cover the AMA since a lot of it is about C&C. Thanks! Thanks again to Sonic for always supporting CBCPT and sharing the episodes.
  2. The problem wasn't that I didn't have a back-up, I did. The problem was that when I initially backed-up my data I didn't back-up any of the current projects I was working on, because I was going to back those up at the last second so I didn't have multiple different versions of folders (there were several days inbetween). Then when I did my final back-up just before taking my computer in I forgot I didn't back up my CBCPT folder and some recently recorded footage. That was the stuff that was lost in the wipe, reformat, and reinstall. When I went to start working on CBCPT again (which was quite a while ago) it hit me like a ton of bricks that I had none of the work from the past year and a half or so. All of the re-design project files, templates, and assets I had created were gone. The only thing I have was an older version of the redesign project file (mostly containing designs and concepts that never made it to the show) that was on my old computer. I last used that project file around November 2012. Unfortunately at this point in my life I don't have nearly as much free time to spend on CBCPT as I once did (remember when we actually had 2 episodes a month?) so rebuilding everything will take so much longer the second time.
  3. Questions from the CBCPT team: How many legos do you own? How many have you had to paint or customize for the show? When did you first start with stop motion animation? Have you ever accidentally messed up an episode and had to redo the entire thing? Would you make a blooper reel of your recordings? How long does an episode take you to make? Which out of all episodes was your favorite? Any more details from new projects you're working on? Would you ever return to C&C Legos again?
  4. Of course, it's an interesting new project. We love covering that stuff when we can.
  5. As stated in the show, every asset will eventually be replaced, but some aren't quite ready yet. I'm itching to get the new intro into the show, but I'm not happy with it yet so it'll be some time. I might whip up a temporary new intro while the final version is still being worked on. 1) This is an idea. There's already a section specific timer below each of the sections, which tracks the progress of every segment, but it's currently very subtle. I might try making it white instead of black or adding a indicator as you suggested. 2) Having a little preview of each section is something that I've gone back and fourth about a number of times, and I've concluded it's unnecessary. DooM usually gives a short description of what's coming up, and anything beyond just a reminder of the segments coming up is overkill. We really don't need an entire motion graphic for what's in the episode. If episodes are consistently getting longer then a preview segment would be justified. As far as recreating the season 2 intro, that's definitely excessive and would require far more than what I have. Unless you know a really good 3D artist willing to donate 100+ hours to making an intro it's not going to happen. Thanks for your feedback. P.S. Sorry about DooM misreading the patch number for your mod. When I wrote that article I didn't realize how awkward the wording was. He got tripped up a bit and thought the patch number was ""
  6. 1) I don't know who you're referring or why it's relevant here since we credited it to Inside. 2) What is said in the episode is a slight misread by DooM of what was actually written in the script. That aside there were multiple new voice actors, but not all of them made it into the episode. 3) I love that so many people didn't get that the fan art section was a joke even thought DooM says it's a joke. The fan art section is incomplete? What do you mean by that?
  7. OK cool. Thanks for sending that. We'll get it covered.
  8. Contact info is given out at the end of each episode in the audio, in the video, and can be found in the description of every episode. It helps if you send news to both e-mails.
  9. It was originally in there, but it was over by the time the episode got so I ended up cutting it.
  10. Can't say I disagree, but sometimes it happens.
  11. Not for a little while unfortunately. Hopefully we'll be able to do more live action episodes at some point.
  12. I don't know why that works, but it does.
  13. I was running RA 2 at 1920X1080 by modifying the .ini, but that is what made it so I couldn't record with Fraps. I could record the menus and stuff that was 1024X768, but when it came to actually drawing the game at 1920X1080 the video just goes black. Audio is still there. I hope you're not suggesting that upscaling 1024X768 to an HD resolution is the same thing, and using WMM? That's silly talk for so many reasons. I can do the upscaling quite easily, but one of the problems is that it's a 4:3 (or similar) aspect ratio versus the 16:9 of all the other game footage which means I'd have to duplicate, scale up, and blur a copy of the video to fill the background (like I do with some images). Thanks for your help, but for now I may have to look at some other software or just use the 1024X768, which wouldn't be that bad.
  14. I tried doing that using "-win" which didn't work and neither did what you suggested. I can record RA 2 with Fraps, but just not at HD resolutions, which I would like to do. I wish. If I could go I would just take my camera.
  15. You're kidding, right? This is something that I've also wanted to do since we started the BattleCasts, but Fraps doesn't work in RA 2. HyperCam (suggested on the XWIS) has weird settings and the footage doesn't work in my editor. There are some other programs that I'll have to try out that were suggested. One was $300 so I won't be getting that, but the other may work. Unless someone knows how to run RA 2(First Decade version) windowed in 7.
  16. We all can add news content to the script that we think is relevant. Not sure what you mean by add community back in; it never left. 4/8 news stories were dealing with community ventures, 6 community mods, an interview for the community , 5 community made maps, 5 matches played by community members, and 6 pieces of community artwork. Unless you mean community interaction, in that case any suggestions would be welcome. My friend was borrowing my green screen to shoot a short film. Originally that was my plan, to shoot it on green and then add something in the back, but we couldn't. I thought the white was a nice substitute.
  17. I wish. Although I'd bring Raj back as well, if I could. Do you mean weak as in there was no visual aid, or weak in another way? I specifically said "this episode," I don't plan on hosting every episode. Live hosting like this adds at least an additional 5 hours of work over all. Not to mention the mich I was using isn't mine, so I'd have to borrow it every time. Like the custom map spotlight will not be in every episode. Thanks for the feedback!
  18. The episode was kind of rushed if you want to look at it that way, but not technically. We desperately wanted to get something out, and it's not like the episode was horrible, it's just a low point. As for the news about TA, that would have been impossible, for a couple reasons: DooM's schedule and the episode production. DooM's schedule is fairly unpredictable, but usually the audio gets recorded and sent to me Monday or Tuesday (or Wednesday on a bad week); this means script revision and finalizing has to be done by Sunday. Sometimes, if DooM isn't busy we can do a last minute addition, but most of the time not. Next up, production; this is the long part, due to a number of factors (other responsibilities, a slow computer, and sometimes buggy software or user error) it takes any where from 2-3 days to actually produce the episode. If my schedule is clear I can do 80%-90% of the work in one day, leave the rest for the next day, and get the episode up around noon Thursday. In a bad situation, like episode 10, I have a busy work week, lots of crashing, and some user error which compounds the workload of these episodes; not to mention all of these problems take a toll on motivation and in turn productivity and creativity. The BattleCast 3(2) was the result of crashing, user error, and me wanting to get the episode up on Thursday. In short, **** happens.
  19. Thanks for posting this, Sonic. You're always on top of the video releases and helping to promote them, not to mention offering help in other ways. It's nice to have as much help with promotion as possible.
  20. I check both forums pretty regularly, addressed this on the official forums.
  21. Because I'm not worried about their music, I want the sound effects from the actual game. I should have phrased it better. More like: some play their own music in addition to game sounds and some just leave out the game sound entirely and just play third party music. As a general rule I prefer to record things myself so I can maintain quality control. If you ever figure out how to save and watch replays in RA 2 please let me know.
  22. I don't think there is. The only thing I have found so far is people who have recorded their own and uploaded to YouTube. Usually very low video quality, and also with alternate music and sometimes not even the original game audio. If you find a way to watch replays on RA 2/YR let me know.
  23. You're a very perceptive fellow. Glad you found the bonus. I wanted to include that bit of audio, but it didn't really fit anywhere so I decided to have it be a little extra for those who watched all the way through. Well at least I got the over enthusiastic part right. And yes, some people have requested C&C 4 games. This will likely be the last one for a very, very long time.
  24. Was planning on it, ended up running out of time. There's currently a whiteflash between each of the games. I might lengthen it so it's more apparent. Thanks for the feedback. Edit: spelling
  25. Ahhh, gotcha. I was confused at first, because I had heard nothing of it ending. Glad it was just a miscommunication.