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rodrigames

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About rodrigames

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  1. Ladies and Gentlemen of CNCNZ, I'm facing the following problem with this mod. Every time I win the first mission in the Chinese campaign I see a "Play Again" button instead of a "Continue Campaign" button and when I do click this "Play Again" button it does exactly just that. I've confirmed that this is caused by the version of Windows I'm currently using. I don't face this problem on 32bit Windows XP but I do face it on 64bit Windows 7. How can it be fixed?
  2. Beng, may I, please, request that you upload your Super Technicals Map onto this forum? I'm making this request because I tried looking for it by typing the neccesary search terms on Google, but it turns out that this particular single-player map was uploaded only onto cncmaps.com and, unfortunately, that fan site went off-line a while ago, so Super Technicals went off-line with it. Please, keep in mind that I'm no longer sporting Windows XP, but my mom does have a used PC that's still sporting Windows XP which I'm currently borrowing, while my PC is still sporting Windows 7 which, unfortunately, doesn't work perfectly with your HAARP series. May I also, please, request that you update all three of these maps to work with Windows 7? Thank you.
  3. Ladies and Gentlemen of CNCNZ, I've found out that you can download the Frenche ISOs for the Windows version of Tiberian Sun at http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=1262 . As you know, there's no DOS version. I still have yet to find the Frenche ISOs for the Mac OS version. You're welcome.
  4. Ladies and Gentlemen of CNCNZ, I've found out that you can download the Frenche ISOs for the PC version of Red Alert 1 at http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=974 . As you know, the DOS and Windows versions are downloaded together. I still have yet to find the Frenche ISOs for the Mac OS version. You're welcome.
  5. Ladies and Gentlemen of CNCNZ, I've found out that you can download the Frenche ISOs for both the DOS and Windows versions of Tiberian Dawn at http://www.abandonware-france.org/ltf_abandon/ltf_jeu.php?id=461 . As you know, the DOS and Windows versions are downloaded seperately. I still have yet to find the Frenche ISOs for the Mac OS version. You're welcome.
  6. rodrigames

    Uploading Save Games for Generals & Zero Hour

    I'm finally uploading the Zero Hour autosave games that work without any modifications. You're welcome. cncgenzhv104hardsave.zip
  7. rodrigames

    Uploading Save Games for Generals & Zero Hour

    Please, forgive me. I didn't mention that I made the above autosaves for Zero Hour playing the Easy Change modification available at moddb.com, because I didn't know that these autosaves weren't going to work without this Easy Change mod. I'm afraid I'll have to start all twelve campaigns all over again before uploading the official autosaves. In the meantime, please, enjoy this Easy Change mod. You're welcome.
  8. Ladies and Gentlemen of CNCNZ, I'm uploading the autosave games for the final missions of the three story mode campaigns for Windows version 1.08 of Generals 1. These saves were made playing The First Decade version on the Brutal skill level.I'm uploading the autosave games for the final missions of the three story mode campaigns and nine Generals Challenge campaigns for Windows version 1.04 of Zero Hour. These saves were made playing The First Decade version on the Hard skill level. cncgenv108brutalsave.zip cncgenzhv104hardsave.zip
  9. Are you still active on this forum, xitars? If you are, I have a bone to pick with both you and TheGunrun for making the same mistake in common. What you both refuse to get through your heads is that the official modification software development kit for Zero Hour has a certain limitation that forbids you from adding an additional fourteen seats to that giant garrisonable mansion on the map in the final mission of the GLA story mode campaign without causing that same old SERIOUS ERROR which crashes the game. If I knew a lot more about how to use the SDK, I'd go behind TheGunrun's back and use his Zero Hour: Retarded mod as a basis along with the SDK to come out with my own Zero Hour: Challenged modification to show how offended I am as a severely mentally challenged gentleman who graduated from a special education school located in a rough neighborhood full of gang violence east of Los Angeles, and I'd start by reducing the number of seats in that mansion back to the original ten as a big step to restabilize the mod. Please, don't try to give me any reasons to let you get away with adding those fourteen seats to that mansion, because I guarantee that this SERIOUS ERROR will out-weigh your reasons. Thank you.
  10. rodrigames

    DOS version 1.22 ISOs found

    Again, you're welcome. I'd also like to point out that I renamed these DOS ISOs to GDIDOS.ISO and NODDOS.ISO, because DOSBOX works best with file names with eight characters or less (Twelve or less including the file extension).
  11. Ladies & Gentlemen of CNCNZ.COM, I've finally found out where the ISOs for DOS version 1.22 of Tiberian Dawn have been uploaded. They're available at http://pcisozone.com...nd-and-conquer/, but, unfortunately for those who have been impatient and wanted these ISOs to be legally uploaded onto Command & Conquer fan sites shortly after the legal freeware uploads of Windows version 1.04, these DOS ISOs weren't uploaded until the month of April, 2011. I apologize for the inconvenience. I've already tested them with Windows version 0.74 of the DOSBOX emulator along with Windows version 0.73 of the DOSBOX Game Launcher front end, and they work. I still have yet to burn these DOS ISOs onto blank CDs, because none of my blank CDs or DVDs are being detected by the used CD/DVD burners I currently have. If I had the burnt CDs inserted into the CD ROM drives, I'd test the installed game with Windows version 2.10 of the VDMSound emulator. I've already tested these DOS ISOs with Daemon Tools Lite, but they don't work. I'll let you decide how they work for you. You're welcome. BTW: I apologize for arguing with Nyerguds that VDMSound is a dead and incomplete project. I didn't know back then that it was updated from beta version 2.04 to stable version 2.10. Now I call it a complete and retired project.
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