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xitars

Destructive Forces - ZH mod is out

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Are you still active on this forum, xitars? If you are, I have a bone to pick with both you and TheGunrun for making the same mistake in common. What you both refuse to get through your heads is that the official modification software development kit for Zero Hour has a certain limitation that forbids you from adding an additional fourteen seats to that giant garrisonable mansion on the map in the final mission of the GLA story mode campaign without causing that same old SERIOUS ERROR which crashes the game. If I knew a lot more about how to use the SDK, I'd go behind TheGunrun's back and use his Zero Hour: Retarded mod as a basis along with the SDK to come out with my own Zero Hour: Challenged modification to show how offended I am as a severely mentally challenged gentleman who graduated from a special education school located in a rough neighborhood full of gang violence east of Los Angeles, and I'd start by reducing the number of seats in that mansion back to the original ten as a big step to restabilize the mod. Please, don't try to give me any reasons to let you get away with adding those fourteen seats to that mansion, because I guarantee that this SERIOUS ERROR will out-weigh your reasons. Thank you.

Edited by rodrigames

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He's been inactive since the day he posted this up.

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