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Eric Gleek

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  1. Eric Gleek

    IsRailgun work?

    My mod is in development. But I need a help. Does IsRailgun work in RA2 and YR? There is a fact of the railgun weapons in TS... ;Ghost's Rail Gun [LtRail] Damage=0 ; this should be 0 for railgun shots AmbientDamage=150 ; use this for the railgun damage field. Leave damage = 0 ROF=60 ; ROF for railgun is tied to the duration (MaxEC) of the railgun particle Range=6 Projectile=Invisible Speed=100 Warhead=RailShot2 Anim=GUNFIRE IsRailgun=true AttachedParticleSystem=SmallRailgunSys Report=BIGGGUN1 ;Mammoth Rail Gun [MechRailgun] AmbientDamage=200 ; use this for the railgun damage field. Leave damage = 0 Damage=0 ; this should be 0 for railgun shots ROF=60 ; ROF for railgun is tied to the duration (MaxEC) of the railgun particle Range=8 Projectile=Invisible Speed=100 Warhead=RailShot Report=RAILUSE5 Anim=GUNFIRE IsRailgun=true AttachedParticleSystem=LargeRailgunSys Then in my mod in YR... ;Mammoth's Railgun [PR614] AmbientDamage=100 ; use this for the railgun damage field. Leave damage = 0 Damage=0 ; this should be 0 for railgun shots ROF=60 Range=7.75 Projectile=Invisible Speed=10 Report=MirageTankAttack Warhead=RailShot Bright=yes Burst=2 ;IsRailgun=yes IsLaser=true IsHouseColor=yes ;Mammoth's Railgun [PR614E] AmbientDamage=100 ; use this for the railgun damage field. Leave damage = 0 Damage=0 ; this should be 0 for railgun shots ROF=60 Range=8.75 Projectile=Invisible Speed=10 Report=MirageTankAttack Warhead=RailShot Bright=yes Burst=4 ;IsRailgun=true IsLaser=true IsHouseColor=yes That setting gave me a error. Can someone find the answer?! Cheers -eg
  2. Allied Mammoth Tank is ready for the mod, there will be for the next unit.

  3. Eric Gleek

    IsRailgun work?

    That would work. Thanks for your support.
  4. Eric Gleek

    IsRailgun work?

    Oh, in Yuri's Revenge, it was obselete.
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