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Found 8 results

  1. Once again it is time for C&C Music Monday. This week our selection comes from the C&C Renegade soundtrack. It's "Industrial Ambient". If you liked Industrial from the original Command & Conquer you might enjoy this slower remixed version of it from Frank Klepacki. And as always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  2. Its just a bit late, but this week's pick for C&C Music Monday has arrived. And comes to us from the C&C Renegade soundtrack. Its "Got a Present For Ya". The title of course comes from one of Havoc's catch phrases. This is a great rock track from Frank Klepacki. A new track will be posted next Monday. And as always, don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  3. Many months have past since we last changed the main site poll. So based on a recent tweet from the Renegade X team I thought it would be a good idea to start this new poll called What was your favourite C&C Renegade map? You can only pick one. Forgotten all about the classic maps in C&C Renegade? You can remind yourself about them on this page. To vote in this poll you need to be on the main page of our site, and cast your vote in the poll box on the right side bar. You can also check the current results in the Poll Archives. And, as always, don't forget to share any feedback or comments about this poll as well. Now lets take a quick look back the results from the previous poll, What is your favourite sub faction in Kane's Wrath? With the 31% of the vote, many of you stay loyal to the Brotherhood and the Black Hand sub faction. Full results can be found in the Poll Archives.
  4. For Music Monday this week the pick has been made from the soundtrack for C&C Renegade, and it's the main theme simply called "Command & Conquer". A high impact, in your face techno track from Frank Klepacki. It has a real attitude about it, just like C&C Renegade's main protagonist, Havoc. A new track will be posted next Monday. And as always. don't forget to share this on social media using the hash tags #CnCMusicMonday and #MusicMonday.
  5. This weeks Throwback Thursday comes from C&C Renegade in 2002, but its really something that Westwood released for another game. The Renegade skins for The Sims. There were two sets, one for GDI and one for Nod. Each set included all of the main characters. So you could basically have Havoc walking around in your Sims game. When we used to have a large archive of downloads here at CNCNZ.com, these Renegade skins for The Sim were available. We don't have them any more, but you can still get them from this link. Thanks to Plokite_Wolf sending in the idea for this week's Throwback Thursday feature. Remember, you can click on the preview to see a larger and more detailed image. Don't forget to check out the Throwback Thursdays archives if you've missed a week. Check back again next Thursday for another Throwback. Send in your ideas for future instalments. We also encourage you to share this on social media using the hash tags #ThrowbackThursday, #CnCTBT and #CNCNZTBT.
  6. Fusion maps is a server modification that blends various C&C elements into custom and standard Renegade maps and even will include custom maps. This is all currently available without any special standalone installers or anything. Just need a copy of C&C Renegade and the latest Tiberian Technologies 4.1 patch and you can join our Fusion server to try this incredible new stuff!! Here is a more detailed list of changes and images http://forums.cinergygaming.com/index.php?/topic/9-what-are-fusion-maps/ Here are some trailers we made for showcasing things.. And our latest patch that adds carryall units to Canyon Falls and other upcoming maps
  7. Tiberian Technologies releases community patch for C&C Renegade Today, at the 11th anniversary of C&C Renegade, we've got a present for ya! Today, we release the first final release of the Tiberian Technologies patch. This patch fixes countless bugs in the original game and offers numerous improvements. Let's start at the beginning. In 2002, C&C Renegade was released: the only FPS based on the C&C Tiberian-universe, created by Westwood Studios. The game was (and still is) unique as it combines aspects of typical RTS games such as the economy system and buildings in a FPS game. With skilled teams this leads to intense and complex games. Unfortunately, at the time of release, Renegade contained significant bugs that had serious impact on the game mechanics. This, together with the static and poorly scripted single player, caused Renegade to get low ratings in reviews. After the 1.037 patch, the game received no more updates, and the community had to survive by itself. Over the years, several initiatives popped up to improve Renegade by providing unofficial patches that added functionality, fixed bugs, and guarded against cheaters. Notable examples are RenGuard, SSAOW, BIATCH and RR. These projects were mostly written by different developers, sometimes incompatible, and were often only used by part of the community. This especially hampered client-side modifications, because they required players to install them manually, and deal with updates, incompatibilities, and so on. In December 2007 an initiative was started to merge our efforts, for the benefits of Renegade. Six months later the first public announcement was made about the new group, called Tiberian Technologies. Development was complicated and therefore did not progress as fast as we hoped, but in November 2010 we were doing the first public tests of the overhauled renegade engine, and released the first beta in September 2011. This was a big milestone and was celebrated by the community, but also showed that there was plenty of bug hunting to do. Today, finally, the patch is ready. Renegade is now more stable, faster, and has more features than ever! In the future we hope to get EA to release this community patch through the official patch mechanism, so that everyone can enjoy the improvements made for Renegade. Now, onto the fresh and new goodies. What did we fix? Listing all changes would result in a cumbersomely long and boring list, as we have made 5276 changes since we started counting in 2008. Below are a few highlights. Built-in anti-cheat Automatic downloading of maps and other content Better compatibility with programs which use overlays Countless engine bugfixes and performance enhancements Easy installation (install TT on any version of Renegade, regardless of whether it was just installed or heavily modified) Automatic updates Most prominent bugfixes: "Blue hell" fix Purchase Terminals no longer broken after rejoin The pistol now starts out loaded when you spawn You will no longer be killed on some maps if you are standing right next to the weapons factory and someone buys a vehicle Taking a screenshot no longer causes hiccups Fixed various types of lag; e.g. when snipers were in scope, players hugging walls, slowly rotating turrets, etc. Enhancements: Support for using the left and right side buttons on mice with more than 3 buttons The weapon back and forward keys will now skip weapons that are out of ammo. You can still access those weapons by pressing the number keys to select the specific weapon New feature on empty vehicles that calculates damage points based on last occupant Points fix - fixes an error in the way points are calculated when attacking vehicles with green health. Against all other targets, points are directly proportionate to damage, but not green-health vehicles due to a coding mistake. This is why, for example, snipers could get illogically high points for attacking heavy vehicles they did very little damage to. Renegade now properly supports wide-screen displays Resource manager Tiberian Technologies' patch has the ability to download new maps from a server's remote file repository. The idea is that when a player is missing the map the server is running it will be automatically downloaded and installed on the client, after which the client can immediately play the map. The game does not require a restart as it previously did. This makes playing fan maps much easier, as one does not have to manually download the map and restart the game to play on a particular server. The resource manager will make sure you will have the required maps and possibly other packages with skins, models, or soundpacks at the server owner's discretion. Downloads and mod tools You can download the patch at http://www.tiberiantechnologies.org/downloads or, if you have a previous version of the patch installed, just start the game and let the auto-updater do its job. The download page also contains the server files, scripts.dll source code, and some mod-tools. More information can be found at the following websites. We appreciate any questions, issues, or remarks on our official forums! Official website: http://www.tiberiantechnologies.org Official wiki: http://www.tiberiantechnologies.org/wiki Official forums: http://www.renegadeforums.com/index.php?t=thread&frm_id=52
  8. With Command & Conquer: The Ultimate Collection now available, The Armchair Empire recently took a look back at the only FPS game in the Command & Conquer franchise, C&C Renegade. It features mostly footage from the first single player mission in the game, The Scorpion Hunters along with some commentary. After 10 years its a fun nostalgic look back. Would have been good if they showed more multiplayer footage though, because that was C&C Renegade's real strength.
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