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Showing results for tags 'Campaign AI'.
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Some xml files that were excluded from the SDK CnCXml file. Enjoy Path has been provided in the zip file. Was originally reverse engineering these files from WrathEd, but I discovered on the Xbox version; non compiled xml files for the campaign AI. So I used those and made changes from Wrathed Viewer to match the current 1.9 AI. That's also why there is commenting in the files Campaign AI.zip