I was thinking (someday)on adding a helipad to my mod's NOD'ish side....instead of having the aircraft deploy landing gear like i plan for my GDI'sh side iwanted to have the NODlike helipad deploy docking clamps when the aircraft lands.
I was wondering if i could use any of the dock modelconditions for that.
like
<xs:enumeration value="DOCKING" />
<xs:enumeration value="DOCKING_BEGINNING" />
<xs:enumeration value="DOCKING_ACTIVE" />
<xs:enumeration value="DOCKING_ENDING" />
Would that work for the current parkingspace logic in the game or does that only work for refinery and PAC ?
Second part: (maybe more obvious)
RA3.....uses basicly the same code for their airbases...but when th aircraft fly off th doors closes again...if i simulate the door closing mechanics with docking clambs retracting on liftoff and extending on landing...that could work.
Is that done through seting
KeepsParkingSpaceWhenAirborne="false"
in jetai?
It would be nice to have a idea on how i could get this to work/look before i start modeling.