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  1. I am interested on getting some more information on these modules if possible. 'ProductionSpeedBonusUpgrade' <xs:complexType name="ProductionSpeedBonusUpgradeModuleData"> <xs:complexContent> <xs:extension base="UpgradeModuleData"> <xs:sequence></xs:sequence> <xs:attribute name="Frames" type="SageInt" default="0" /> <xs:attribute name="Bonus" type="SageReal" default="0" /> <xs:attribute name="Template" type="GameObjectWeakRef" default="0" /> </xs:extension> </xs:complexContent> </xs:complexType> I tried this out, and could not get it to work, has anyone else had any experience with this? (the 'ProductionSpeedBonus' special power does work). 'RadarMarkerClientUpdate': <xs:complexType name="RadarMarkerClientUpdateModuleData"> <xs:complexContent> <xs:extension base="ClientUpdateModuleData"> <xs:sequence></xs:sequence> <xs:attribute name="TypeName" type="xs:string" /> </xs:extension> </xs:complexContent> </xs:complexType> Some research shows that this was used in BFME 2: ClientUpdate = RadarMarkerClientUpdate ModuleTag_RadarMarker MarkerType = PingOneRing End I am assuming that it does not work now, although since it would allow a map maker to be referenced, it would have been extremely useful. I wonder where the 'MarkerType' was stored in BFME? 'RadarSpySpecialPower': <xs:complexType name="RadarSpySpecialPowerModuleData"> <xs:complexContent> <xs:extension base="SpecialPowerModuleData"> <xs:attribute name="TargetFilter" type="StringList" /> <xs:attribute name="SpyDuration" type="Time" default="0s" /> </xs:extension> </xs:complexContent> </xs:complexType> My research brings up nothing on this module. Never used Generals code perhaps. Since I do not know what the 'StringList' refers to, I cannot test this ability. Thanks for any input!
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