Jump to content

Search the Community

Showing results for tags 'The Red Alert'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • News & Updates
    • Command & Conquer News
    • Site / Forum News & Discussion
  • General Discussion Forums
    • Off-Topic Discussion
    • Gaming Discussion
    • Tech Discussion & Support
  • Command & Conquer Universe of Games
    • Command & Conquer: General Discussion
    • Command & Conquer: Remastered Collection
    • Rivals
    • The Ultimate Collection / The First Decade
    • Tiberium Alliances
    • Tiberian Twilight
    • Red Alert 3 / Uprising
    • Tiberium Wars / Kane's Wrath
    • Generals / Zero Hour
    • Renegade
    • Red Alert 2 / Yuri's Revenge
    • Tiberian Sun / Firestorm
    • Red Alert / Counterstrike / Aftermath
    • Command & Conquer / Covert Operations
  • Hosted Projects
    • Command & Patch
  • The Archives
    • Cartoon and Conquer
    • Command & Conquer Legos / Tiberium Legos
    • Renegade-X
    • TibEd.Net Forums
    • C&C 2013 [Cancelled Game]
    • TIBERIUM [Cancelled Game]
    • Tiberium Chronicles RPG Project [Archived Project]
    • YR: Generals Mod [Archived Project]
    • Petro-Gamers Archive

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Yahoo


Discord


Origin


Steam


GOG.com


Xbox Live


PSN


Location


Interests


C&C:Online


CnCNet


XWIS


Renegade-X


W3D Hub


Favourite C&C

Found 6 results

  1. A year and a half after its original release, The Red Alert mod for Red Alert 3 received its second patch! This release is focused on bug fixes, gameplay enhancements and AI improvements. Here's a shortened changelog: Fixed Demo truck targeting issue Fixed co-commander objective complete EVA event Increased Demolition Truck damage range from 150 to 250 (the same range as the normal nuke) Removed build progress bar from refineries England now correctly receives its country bonuses Destroyed Soviet tanks now also spawn surviving crew Spy plane can be shot down Mammoth tank tusk weapon is slightly less accurate Known issues: It is sometimes impossible to start a skirmish game: the players screen is greyed out. Fix: Try removing the Skirmish.ini file from Red Alert 3's App Data folder The Nuke falling animation does not show the nuclear missile. Old service depot behavior is still present to maintain AI compatibility. The patch comes in two versions - a standalone release (409 MB) for those who haven't downloaded it before or have lost it, and the patch (10 MB) that requires the mod to be already installed. The download pages also have the full changelog, so be sure to check that out.
  2. CNC Labs have released version 1.1 of their Red Alert 3 mod, The Red Alert. It fixes many bugs and balance issues previously mentioned in their change log. You can update your 1.0 copy with the patch found here, or if you don't have the mod installed yet, there is also a standalone release available for download as well.
  3. CNC Labs, the creators of The Red Alert mod for Red Alert 3, have announced patch 1.1, with a full changelog already posted. They are hoping to release it before Christmas, and there is already a group of testers playing the preliminary versions. Here's a part of the changelog: You can read the full changelog right here. In other news, The Red Alert has been downloaded over 30,000 times from various mirrors in only three months. You can follow the mod through their website or ModDB profile.
  4. The long wait is over. CNC Labs have released version 1.0 of The Red Alert mod for Red Alert 3. This mod is based directly off the seminal Red Alert's art and gameplay. While not aiming to model realism, the mod instead endeavours to recreate the essence of the original title. The Red Alert will bring the addictive heart-pounding gameplay of this C&C classic to a world-class 3D engine, complete with all the original units, including those from the Aftermath expansion. Visit The Red Alert official site for the various download mirrors. While it's downloading, enjoy the new launch trailer below. In some other The Red Alert mod news, Planet CNC have a great interview with Blbpaws, it can be found right here. We have plans for some extra coverage of The Red Alert mod right here on CNCNZ.com soon as well.
  5. Plokite_Wolf

    Review: The Red Alert Mod

    Since The Red Alert mod has been released recently, we felt like making a review of it. This mod is really something that everyone should try. Here's a sample: You can read the full review here.
  6. Blbpaws, a member of C&C Labs, talks about their latest project - The Red Alert, a total-conversion mod for Red Alert 3 that brings all the units, structures, and most importantly, all the fun of the first Red Alert game into the RNA engine. We've participated in their beta and now waiting for the full release, which will possibly come this summer. Here are some of the questions we've asked him: You can read the full interview right here.
×