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Found 1 result

  1. I saw your latests post on your new a10 airstrike on moddb and wanted to share something with you if you like: I've been experimenting on a new way of airstriking a target or multiple targets. I got the idea when i played some old school TD and noticed of the a10's sometimes enter from different angles or directions. I am using a multi target specialpower, it allows me to select multiple places on the map and each place will have a a10 move and airstrike that spot. it is basicly a combination of the wormhole multitarget specialpowerbutton and the normal orca bombing run. a sneak preview..disregard the model quality tho...its a basicly old stuff i used to learn to model/mod with still and i use that mod as a testing grounds of sorts. a second thing i was thinking of was having the actuall special power just create 3 dummies at a location, each dummy triggers (on create) 3 different yet equal bombing runs/a10 strikes. The difference would be in how they are spawned of screen. by using <xs:simpleType name="OCLCreateLocType"> <xs:restriction base="xs:string"> <xs:enumeration value="CREATE_AT_EDGE_NEAR_SOURCE" /> <xs:enumeration value="CREATE_AT_EDGE_NEAR_TARGET" /> <xs:enumeration value="CREATE_AT_EDGE_NEAR_TARGET_AND_MOVE_TO_LOCATION" /> <xs:enumeration value="CREATE_AT_LOCATION" /> <xs:enumeration value="USE_OWNER_OBJECT" /> <xs:enumeration value="CREATE_ABOVE_LOCATION" /> <xs:enumeration value="CREATE_AT_EDGE_FARTHEST_FROM_TARGET" /> <xs:enumeration value="CREATE_CLOSEST_TO_SPAWN_POINT" /> <xs:enumeration value="USE_SECONDARY_OBJECT_LOCATION" /> <xs:enumeration value="USE_MULTIPLE_SECONDARY_OBJECT_LOCATIONS" /> <xs:enumeration value="CREATE_AT_EDGE_NEAR_SECONDARY_TARGET" /> </xs:restriction> </xs:simpleType> to vary up the aproach angle. I thought you might be interested in such things maybe. Im lacking sometime atm to really commit to working this out, so feel free to go from here. If i ever get to making something worth sharing im happy to in the future if you are interested. Might take a while to, lacking in time atm due to work and persona life.
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