I've been bashing my head against the wall on this issue and both google and the WrathED documentation is not able to help.
I downloaded WrathEd and ran into the 'units make no sound' issue with my first test, and was able to find the answer here. This has been working for the standard audio (move, attack, etc.), but when I get to special abilities such as GDI Zone Trooper/Commando Jump Jets or GDI Riflemen digging in, nothing I do seems to work and they remain silent. Guns and some contextual abilities like commando C4 still seem to work fine, but jump jets, dig in, and Awakened EMP do not.
According to the WrathEd documentation, I am supposed to pull up the StringHash for it. For the example of the Annhilator Tripod that is provided in the WrathEd documentation:
However, when I look up the stringhashes they are in a completely different format.
I pulled this from WrathEd 1.07 Gamma, but when I tried other WrathEd downloads they all seemed to come in the same format. I am getting them through WrathEd -> Open SkuDef... -> data/stringhashes currently.
Am I just trying to pull the StringAndHash from the wrong source? I've tried to guess and check based on names, but it isn't working.