Thierry 0 Posted March 8, 2004 Which artillery/missile weaponry do you think is best? I think the Nuke Cannon, the only drawback is its slow speed and low armor. 2nd is the inferno cannon. Missiles can be destroyed. Share this post Link to post
Sonic 295 Posted March 8, 2004 My vote goes to the Tomahawk Launcher, they are very effective aslong you back them up with some other heavy tanks like Paladins. Share this post Link to post
Thierry 0 Posted March 8, 2004 True, but the missiles can be shot down. The good thing is that the Tomahawk has homing abilities. Share this post Link to post
Guest Yello_man Posted March 8, 2004 Clearly the best is the nuke cannon as it does the most damage. The only down side is that it needs to deploy... Also y havent u included rocket buggy? Then that will get my vote as it has speed and strength and if used by a good general cannot be destroyed apart from by air. Share this post Link to post
Thierry 0 Posted March 8, 2004 Well, I geuss I kinda forgot, but maybe it doesn't really fit in here. Maybe I should make a poll for the best vehicle. Share this post Link to post
Guest Master & Commande Posted March 8, 2004 de scud louncher is the best.I think its the one most damage does Share this post Link to post
Thierry 0 Posted March 8, 2004 Yeah, it does a lot of damage, but is very vulnerable and the missile has no homing abilities. But in ZH you can upgrade the Launcher for more damage 8) Share this post Link to post
Guest Melshimber Posted March 10, 2004 Tomahawk - can target and hit fast moving vehicles! Mike Share this post Link to post
Black-Hand 0 Posted March 10, 2004 Tomahawk with a nice little drone to keep it company Share this post Link to post
Thierry 0 Posted March 10, 2004 Yeah, the Tomahawk is good, also with its homing missile. In my mod it can also fire against aircraft. Just back them up with a few tanks and viola Share this post Link to post
Guest Proof Posted March 10, 2004 Although the T. has guided missile, I will go with the Scud which has a v good damage (on an area) + toxic charge. Its only downside is when u play against Laser Gen. (u know why) :roll: Share this post Link to post
deathbyair 0 Posted March 11, 2004 definatly tomahawk launcher. it homes in on targets and is fairly quick in speed. get a mod for more attack power and so it can shoot at air :lol: Share this post Link to post
Thierry 0 Posted March 12, 2004 Yeah, it good. The onlydraw back is that the missile doesn't do a lot of damage on its own. Th Scud Launcher is better at that. Too bad that the Tomahawk doesn't normally home in on planes. I'd like to see a few Tomahawk missile go after a MiG... Share this post Link to post
deathbyair 0 Posted March 17, 2004 tomahawk is the best you have got to have it . Rock on!! Share this post Link to post
Thierry 0 Posted March 17, 2004 Well, the Tomahawk is victorous here huh? Share this post Link to post
Guest rchandra Posted March 22, 2004 My vote goes to SCUD. U can use the high explosion or anthrax to kill the infantry. Share this post Link to post
VampireA05 0 Posted March 27, 2004 Nuke... cos Scud and tomahawk missile can be shoot down by avenger or AA. Share this post Link to post
Guest Master-D Posted March 27, 2004 All of them are good and all of them suck in armor, they are extremly required in ur force , but the thing is some of this long ranged weopens are stupid in other words they cause damage to your force. The nuke cannon (which is the most powerful one) and the scud luncher of the demolition ( the second powerful one). The tomahawk luncher is the smart one which is harmless to ur forces, but its not that good at all. 3 Tomahawks = 1 Nuke Cannon. at the end its ur choice. For me to say and for u to try. [/code] Share this post Link to post
VampireA05 0 Posted March 30, 2004 3 tomahawks = 1 nuke cannon... agree.... Upgrade to neytron bomb, the vehicales are yours. Share this post Link to post
Thierry 0 Posted March 30, 2004 Yeah, But the SCUD Launcher isn't all that bad. Ok, so its vulnerable and the missile can'y home in on targets. But... The SCUD Launcher can be upgraded twice in ZH like the Technical and all that and their is the fact of having 2 missiles to choose from and that the Demo General and the Chem General also hve neat upgrades :wink: Share this post Link to post
Sectoid 0 Posted March 30, 2004 I'd say nuke cannon. I love the upgrade that kills the soldiers and the fact that you cant shoot down the projectile. The SCUD comes second, it can kill tanks such as overlords very easely if you have a a bunch of them and use your tunnels in s amart way. Its totally worthless for sieging bases with good AA though. I've never liked the tomahawk,the damage is spread on a very small area but they are kinda good if you have lots of them...but then, they are expensive... Share this post Link to post
Guest rchandra Posted April 1, 2004 One thing that i hate about nuke, it's very slooowwww. Yes it is very powerful, but my forces have to "creep" to maintain its safety. Share this post Link to post
Thierry 0 Posted April 1, 2004 True, at that the Inferno Cannon is better. Hey, no vote for that one yet Share this post Link to post
Guest Proof Posted April 1, 2004 ... did u ever tryed to destroy the laser def. with Scuds or Tomah.? :?: Belive me it sux :lol: Share this post Link to post
Thierry 0 Posted April 2, 2004 Yeah, the missiles are shot down. Bring on the Nuke and Inferno Cannons! :lol: Share this post Link to post