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how do i?

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import units from other westwood games into red alert 2?

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Guest Destroyer

As fen said, you have to enable them. You have to add them to rules(md).ini and art(md).ini.

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if you don't know how to enable it, just find the original file, delete the ; sign (semi-colon) and it should work... you might need to test it for bugs as it sometimes doesn't work

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These don't have an entry. You have to make up your own.

 

He's talking about the unused voxels.

 

These:

1TNK - RA Light Tank

2TNK - RA Medium Tank

3TNK - RA Heavy Tank

4TNK - RA Mammoth Tank

MRJ - RA Mobile Radar Jammer

MNLY - RA Mine Layer

FTNK - TD Flame Tank

APC - TS Amphibious APC

M113 - RA APC

HIND - RA Hind

HELI - RA Apache

TRNSPORT - TS Orca Transport/Dropship

SAPC - TS Subterannean APC

ORCAB - TS Orca Bomber

 

There's a few more but I can't remember them.

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ahh... unused voxels... just search where all of voxels are placed with XCC Mixer... i found tons there from TS... man... if i take off all of the unused stuff... i can cut the whole game 60% in size... just a guess...

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well... then me bad... still... 5 mb is a lot of ini files that i can edit...

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i mean as in i can edit so much rulesmd.ini files with 5 mb space for hard drive...

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no... i just can edit more... i also edit for my friends, cousins, and bro... and i edit tons for myself and i only have 9 gb of space... a lot of it is used...

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1 gig for the operating software... 5 gigs for diablo 2, yuris, and 3 other games.. 2 gigs for my mom's stuff and other things... mostly movies... and 1 gig left for work and things... still a lot but i have my own downloads and things... so yeah...

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LOL!!! i know to get a extra hard drive... but i am saving up for a better computer... this is too slow...

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