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EA to Showcase Top Titles at Gamescon

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Press release detailing what EA will be showing at gamescom in Cologne, Germany. C&C games in bold text.

 

EA TO SHOWCASE TOP TITLES AT gamescom

 

Games for all platforms and tastes on show for consumers and trade in Cologne, Germany from 19th - 23rd of August

 

Cologne, Germany, 14 August 2009 – Electronic Arts Inc (NASDAQ: ERTS) today announced its product line up for gamescom, Europe’s biggest consumer and trade fair for interactive entertainment. Visitors will have a chance to play some of EA best loved blockbusters, as well as a selection of hot new properties coming this year. EA’s portfolio offers fun interactive game play for audiences of all ages and with diverse tastes.

 

“Visitors at gamescom will be blown away by the incredible breadth and quality of EA’s titles,” said Jens Uwe Intat, Senior Vice President and General Manager for EA European Publishing. “From core gaming experiences for seasoned players, to sports games, to casual, online or mobile, there will be something new for everyone to discover and enjoy.”

 

EA at gamescom

 

Tuesday, August 18th at 4:30pm

EA press briefing the Palladium, Schanzenstraße 36, Gebäude 197, 51063 Cologne. A live stream of the press conference will be available at http://ea.com/gamescom.

 

Wednesday, August 19th from 9-10am

Booth open to media and industry partners in Hall 6 / A-71, C-70. Short presentation, privileged access to gameplay, and opportunity to meet with EA’s leading creative talent.

 

August 19th-23rd

EA booth: Hall 6.1

Games include: Battlefield: Bad Company™ 2, Brütal Legend™, Dante's Inferno™, Dead Space™: Extraction, Dragon Age™: Origins, FIGHT NIGHT Round 4, FIFA 10, FIFA Manager 10, GI JOE™ The Rise of the Cobra™, HASBRO FAMILY GAME NIGHT 2, LITTLEST PET SHOP™ Beach Friends, LITTLEST PET SHOP City Friends, LITTLEST PET SHOP Country Friends, Mass Effect™ 2, MySims™ Agents, NBA Live 10, Need For Speed™ Nitro, Need For Speed Shift, NHL® 10, SimAnimals™ Africa, The Sims™ 3, Spore™ Hero, Spore Hero Arena, Tiger Woods PGA TOUR® 10.

 

EA Mobile

Feature phone: Bubble Bobble Evolution, Command & Conquer™ Red Alert™, FIFA 10, GI JOE, Need for Speed Shift

iPhone™: GAME OF LIFE, MONOPOLY Classic, Tetris®, TRIVIAL PURSUIT, The Sims 3

 

August 19th-23rd

Behind closed door game demonstrations in EA’s business lounge, Hall 5.1. Open to media only

Sessions include:

All Points Bulletin, Army of Two™: The 40th Day, Battlefield: Bad Company 2, Brütal Legend, Command & Conquer 4 (working title), Dante's Inferno, Dead Space Extraction, Dragon Age: Origins, EA SPORTS Active™: Personal Trainer, FIFA 10, FIFA Manager 10, HASBRO FAMILY GAME NIGHT 2, Mass Effect 2, Need for Speed Nitro, Need for Speed Shift, NHL 10, Rage, RockBand™: The Beatles, The Sims 3™ World Adventures, MySims™ Agents, The Saboteur™, Tiger Woods PGA TOUR Online.

 

The first ever live public demo of BioWare and LucasArts’ Star Wars®: The Old Republic™ will be viewable in the theatre at Hall 6.1 / B-066, A-061.

 

Warhammer® Online: Age of Reckoning® is featured at the GOA Booth Hall 9.1 / Aisle A n° 041 and Aisle B n° 040.

 

More information, screenshots and fact sheets at: info.ea.com.

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Looks like I'm interested in only C&C4, iPhone RA game, and Need For Speed Shift.

 

And what's with Star Wars The Old Republic screening in EA's GamesCon? EA eats Lucasarts? :S

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NFS: Shift has a lot of work to do.... Need for Speed was great up to Most Wanted, but the last 3 games were really not worth the money or time to play with.

 

Carbon was too distant from Underground 2... it lacked any decent design decisions, the soundtrack was sub-par and the life was just sucked out of it.

 

Pro-street was a handbrake turn for the series and it really ended up in a ditch. Design decisions were once again brought to a head in that. Player progression was just absolutely awful, the soundtrack was far from upto scratch once again, the cars handled strangely and the format of legal street racing just didn't work.

 

Undercover was a little better, it got a little closer to that underground feeling. But it had been done time and time before. The story was laughable and for the most part pointless, most of the races and events were pretty much too similar, the cars still handled like pigs, plus the frame rate was quite bad at times. It felt rushed and unfinished.

 

So as I said, Shift has a lot to live up to and even more to prove against the competition out there. The Standard is so much higher these days when it comes to Arcade Racers. The 360 has it's own IPs which are actually great fun to play. Gran Turismo? The less said about that the better, considering most the cars handle the same anyway it can hardly be called a real driving simulator... Racedriver: GRID is the best multi-platform example of how racers like this should be done, and then there's SimBin's PC format GTR Franchise, which quite frankly puts all the others to dust.

 

Anyway, Brutual Legend is up there, so it'll be great to see more of Tim Schafer's Masterpiece. But the game I'm looking forward to most isn't even on there.. It actually belongs to Ubisoft and it's called R.U.S.E.

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NFS: Shift has a lot of work to do.... Need for Speed was great up to Most Wanted, but the last 3 games were really not worth the money or time to play with.

 

Carbon was too distant from Underground 2... it lacked any decent design decisions, the soundtrack was sub-par and the life was just sucked out of it.

 

Pro-street was a handbrake turn for the series and it really ended up in a ditch. Design decisions were once again brought to a head in that. Player progression was just absolutely awful, the soundtrack was far from upto scratch once again, the cars handled strangely and the format of legal street racing just didn't work.

 

Undercover was a little better, it got a little closer to that underground feeling. But it had been done time and time before. The story was laughable and for the most part pointless, most of the races and events were pretty much too similar, the cars still handled like pigs, plus the frame rate was quite bad at times. It felt rushed and unfinished.

 

So as I said, Shift has a lot to live up to and even more to prove against the competition out there. The Standard is so much higher these days when it comes to Arcade Racers. The 360 has it's own IPs which are actually great fun to play. Gran Turismo? The less said about that the better, considering most the cars handle the same anyway it can hardly be called a real driving simulator... Racedriver: GRID is the best multi-platform example of how racers like this should be done, and then there's SimBin's PC format GTR Franchise, which quite frankly puts all the others to dust.

 

Anyway, Brutual Legend is up there, so it'll be great to see more of Tim Schafer's Masterpiece. But the game I'm looking forward to most isn't even on there.. It actually belongs to Ubisoft and it's called R.U.S.E.

 

Carbon was totally way to cheesy. Most Wanted was better than Carbon, hands down. Didn't really tried Pro-Steet though, but Undercover was pretty neat and classy. I'm looking forward to Shift for some promising physics effects.

 

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