Sonic 298 Posted October 2, 2012 Version 1.72 of the Rise of the Reds mod for Zero Hour has been released. The latest release includes a wide range of new additions such as.... Elite Navy SEAL frogmen, Guided Howitzers, mobile Field Hospitals and high-tech WASP Hives for the USA Heavily armed Mil Mi-40 Hunchback gunships and Sentinel Arena systems for the Russian Federation Covert GPS Scrambler Stations, fast Mortar Buggies and lethal Gazelle Toxin Sprayers for the GLA Zealous Volunteer Squads, fiery Pyro Technicians and powerful Nukeneer artillerymen for China Various model updates, including new strategic air assets for China and the unparalleled AC-17 for the USA A slight revision to the tech tier system that should allow for more tactical variety in the early game phase The Limit Superweapons option has been replaced with a more practical No Superweapons option Several bug fixes and balance changes (such as for the nigh-infamous GLA Grad) Completely revamped AI settings for an even greater challenge Various new and improved sound and special effects Additional Download - A map pack including over 120+ new maps More details and the download link can be found at the Rise of the Reds site. Share this post Link to post