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Rise of the Reds Version 1.72 Released

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Version 1.72 of the Rise of the Reds mod for Zero Hour has been released. The latest release includes a wide range of new additions such as....

 

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  • Elite Navy SEAL frogmen, Guided Howitzers, mobile Field Hospitals and high-tech WASP Hives for the USA
  • Heavily armed Mil Mi-40 Hunchback gunships and Sentinel Arena systems for the Russian Federation
  • Covert GPS Scrambler Stations, fast Mortar Buggies and lethal Gazelle Toxin Sprayers for the GLA
  • Zealous Volunteer Squads, fiery Pyro Technicians and powerful Nukeneer artillerymen for China
  • Various model updates, including new strategic air assets for China and the unparalleled AC-17 for the USA
  • A slight revision to the tech tier system that should allow for more tactical variety in the early game phase
  • The Limit Superweapons option has been replaced with a more practical No Superweapons option
  • Several bug fixes and balance changes (such as for the nigh-infamous GLA Grad)
  • Completely revamped AI settings for an even greater challenge
  • Various new and improved sound and special effects
  • Additional Download - A map pack including over 120+ new maps

More details and the download link can be found at the Rise of the Reds site.

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