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omar

tutorial with some things

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Hello guys here is a tutorial on how to solve some problem

invisible things=

1-make sure that you make image= to the shp or vxl name

example:

 

 

[MEDIC]

UIName=Name:MEDIC
Name=Medic
Category=Soldier
Primary=MHeal
Secondary=VirtualScanner
Image=MEDIC
Prerequisite=Barracks
CrushSound=InfantrySquish
Strength=125
Pip=red
Armor=none
TechLevel=10
Sight=6
Speed=4
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no
Cost=600
Soylent=300
Points=5
VoiceSelect=CivAllSelect
VoiceMove=CivAllMove
VoiceAttack=CivAllAttackCommand
VoiceFeedback=CivAllFear
DieSound=CivAllDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZone=Infantry
ThreatPosed=0
SpecialThreatValue=1
GuardRange=8
SelfHealing=yes
ImmuneToRadiation=no
ImmuneToPsionics=no
PreventAttackMove=yes
Bombable=yes
Trainable=no
Size=1
AllowedToStartInMultiplayer=no
IFVMode=0
AIBuildThis=yes
remeber that the name affect for example if my shp called amedic you must write it amedic not medic
(known things)
and the same with voxels


invisible buildings:
this my occur a lot of time be sure that you made the image= shp's name
if it's invisible on some types of maps
then you must have these files
example the cyborg factory
nactc.shp = Arctic
ngctc.shp = Generic
ndctc.shp = Desert
nlctc.shp = Lunar
nnairbmk.shp = NewUrban
ntctc.shp = Temperate
nuctc.shp = Urban
if you dont have it then just copy and rename but if you have snow shp if (copyed and renamed)it will be with snow theme on every type of map if you want a solve for this too so you need shp builder
sorry for this color
2-IE errors
weapons:
occur when a name of weapon doesnt exist (type)
warhead of weapon doesnt exist
projectile of weapon doesnt exist
example
the weapon m1carbine
i used it on another unit
but i made it nicarbine
units:
my occur of unit doesnt not exist this will just happen with the spawner units because example if you have something like v3 launcher 
example the mobile sam
it's missile wrote with wrong 
for example SSAM missle
1=APACHE
2=ORCA
3=HORNET
4=V3ROCKET
5=ASW
6=DMISL
7=PDPLANE
8=BEAG
9=CARGOPLANE
10=BPLN
11=SPYP
12=CMISL
13=MIG29
14=STARF
15=WACKYBOMBER
16=AURORA
17=VINDICATO
18=SUPER
19=OVERSR
20=AFORT
21=MIG
SSAM
you must write here 22=SSAM
but if it typed as SSAM only you will get internal error
because it wont know what is the unit that you are talkin about


super weapons
if you for example try to make new super weapon
then the payload of the weapon must have a dummy unit and then it doesnt give internal error for 
example ion cannon
here is its dummy unit


[WEEDGUY2] 
UIName=Name:WEEDGUY2 
Name=ZZZ Chem Spray Infantry2 
Category=Soldier 
Primary=IonCannon 
Secondary=IonCannon2 ;<--dont really need, but just incase. 
Prerequisite=BARRACKS 
TiberiumProof=yes 
CrushSound=InfantrySquish 
Strength=130 
Storage=7 
Pip=white 
Fearless=yes 
Armor=none 
TechLevel=-1 
Sight=4 
Speed=6 
Owner=British,French,Germans,Americans,Alliance
AllowedToStartInMultiplayer=no 
Cost=300 
Points=5 
VoiceSelect= 
VoiceMove= 
VoiceAttack= 
VoiceFeedback= 
DieSound= 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=Infantry 
ThreatPosed=0 
you will do this if an sweet internal error happened
will this is just few things if an ie happen there is still a lot of things which would make internal errors
will thats all some of my things i know for beginners
i am a semi beginner too
sorry for bad english
wish i had helped you :)

 

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