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PurpleGaga27

Unit and building statistics

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https://docs.google.com/spreadsheet/pub?key=0Ao3gWc-6GV-SdENXc0VrRnczRmpJRGhPVGJ5VkQzaUE&gid=0

 

The data's not complete yet though.

 

Source: http://www.gamereplays.org/community/index.php?showtopic=935233

 

But after reading some of the statistic data, I say the game still needs balancing (not enough macro-management there). Most of the upgrades need 30 seconds or more and some structures should have longer build times with a higher cost. The Supply Center building time is ridiculous, which is more than building a superweapon. Number of unit types in the game for each faction -- mediocre just like the original C&C Generals.

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But after reading some of the statistic data, I say the game still needs balancing (not enough macro-management there).

 

Of course the game still needs balancing. Its still alpha. They will be balancing this game right through the beta stage and beyond.

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