Sonic 296 Posted January 26, 2015 It's great to see the original classic Command & Conquer games are still getting new content made by dedicated fans. FunkyFr3sh has released an updated version of the Map Editor for Red Alert. It's one of the most simple and easy-to-use map tools for any game and now it supports new features, which are listed below. Features: High Resolution Patch Standalone (runs without having Red Alert installed) Multiple instances are now possible, start the editor as often as you need No disk space error has been fixed No-CD patch Loads a new settings file named "edwin.ini" (change your resolution in there) Too fast scrollrate is fixed (can be disabled via edwin.ini [Options]SlowerScrollRate=no) Tile selection via mousewheel and category selection via mouse middle button This topic in our forums has some extra information and the download link. Share this post Link to post
Matthias 3 Posted January 27, 2015 Cool. Especially the UI improvements are impressive as there is no direct access to the source code. The great RA95 map editor was also a huge inspiration for https://github.com/OpenRA/OpenRA/issues/3377 Share this post Link to post
drunkill 2 Posted January 30, 2015 This is neat, I've been dabbling with mapmaking for Grey Goo, actually making some RA1 maps so this tool would actually be useful to play around with landscapes. Neat. Share this post Link to post
FunkyFr3sh 7 Posted January 30, 2015 I just updated the package, it comes now with all standard+counterstrike+aftermath maps and a new map browser with previews, maybe that helps Share this post Link to post