Madin 11 Posted February 26, 2015 Does anyone know how I can remove the visible link between a unit that is controlling something, and the thing being controlled? (like when the Mastermind is controlling something you can see a line between it and the controlled object). Share this post Link to post
Ravendark 46 Posted February 26, 2015 (edited) <FXListBehavior id="ModuleTag_FXList"> <DieMuxData DeathTypes="ALL" /> <Event Index="onBecomingTemporaryOwner" FX="FX_MasterMindLinkFX" /> </FXListBehavior> <AimWeapon id="ModuleTag_AimWeapon" AimHighThreshold="0.5" /> the mastermind linkfx , if you remove that it should do the trick iirc. The aim weapon creates the curve intensity iirc(could be wrong tho..been a few months since i fooled arround with this...was working on creating a patriot like link effect). Edited February 26, 2015 by Ravendark Share this post Link to post
Madin 11 Posted February 26, 2015 (edited) Removing the FXlist behaviour does nothing to effect the drawing of the line. It is possible that the FX refered to in the FX list you mentioned is the FX that plays above a Masterminds head when it gains control over something. PS: It should be noted for the sake of disclosure that I have a dummy that only uses the Masterminds Mind control power with no added FX whatsoever (because I do not want the dummy to be visible). So even in a case with no FX whatsoever, the link still gets drawn). PPS: I always assumed that it was a hard coded feature of the 'TemporaryOwnerSpecialPower' module. Edited February 26, 2015 by Madin Share this post Link to post
Ravendark 46 Posted February 26, 2015 (edited) Removing the FXlist behaviour does nothing to effect the drawing of the line. It is possible that the FX refered to in the FX list you mentioned is the FX that plays above a Masterminds head when it gains control over something. PS: It should be noted for the sake of disclosure that I have a dummy that only uses the Masterminds Mind control power with no added FX whatsoever (because I do not want the dummy to be visisble). So even in a case with no FX whatsoever, the link still gets drawn). PPS: I always assumed that it was a hard coded feature of the 'TemporaryOwnerSpecialPower' module. Pretty sure you can remove the link...though that was the way i created the link for my missile tower (a while ago i was folling arround with a TD style AGT that could link with other towers, i got the visible thing working but never started on the actuall link buff due to getting sidetracked) Might be in the weapon then in conjunction with the aim module....well have a look later...now im doubting myself and will be occupying my mind all night :/ let me have a look if i have that AGt thing arround somewhere and maybe the code aswell. Edited February 26, 2015 by Ravendark Share this post Link to post
Ravendark 46 Posted February 26, 2015 Seems i was totaly wrong. got my stuff confused. Sorry Man. I did my link effect the old and silly way with a arcing proj mimicing that comline/radio signal line. tried altering some stuff and it probably looks like it its bound to the module. Looked through some ini aswell but nothing obvious found....Im wondering if the connection line is a texture...it seems to adjust to housecolor. Share this post Link to post
Madin 11 Posted February 26, 2015 I cannot find anything either, I will have to assume that it is hard coded. Share this post Link to post