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Enemy AI in relation to harvesters

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I don't know if this has been answered before, but did anyone figure out why attacking the campaign AI's harvesters counts as the ultimate offense, influencing them to attack you with all or most of their available forces?

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never mind, someone answered it for me on twitter, sorry ;-;

so, shoutout to @RC_RedAlert on twitter:

"if playing against the computer, the AI gets bankrupt easily after a few harvesters are dead"


so what i'm gathering from this is that the AI will do whatever it takes to protect the harvesters, and from research will even forfeit strategy for their replacement

Edited by nerdroot

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will even forfeit strategy

What strategy? The C&C1 AI is 100% scripted in its attacks :P

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