Egozi44 28 Posted November 15, 2015 (edited) I changed all ZT and ZR jump jets to have nearly zero delay, I gave ST their own troopers and done the same it worked like a charm, But after I decided to change their model to the C&C4's Troopers they suddenly love to move back to their original position after they end their jump jets I assume it the geometry or something with the new animations time that mess it up but I honestly don't sure... I tried more than 30 tests and start to lose my mind here xD What causing it? Videos: When it working: When the issue occur (usually when they jumping above many objects) : Just to note though, They don't have cover near structure condition just like any ZT and sometimes do the full trip "home" (unlike the video which they done half trip) and passing through objects like the marv in order to get there Will PM xmls to who ever want to help (since I don't want them to leak yet xD ) Also just as reminder I still have issue in this thread http://forums.cncnz.com/topic/19597-how-to-attach-weapon-to-fx/ I will be glad to any kind of help as I don't sure how to solve the issues I have there Thanks Edited November 15, 2015 by Egozi44 Share this post Link to post