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I am interested on getting some more information on these modules if possible.

'ProductionSpeedBonusUpgrade'

	<xs:complexType name="ProductionSpeedBonusUpgradeModuleData">
		<xs:complexContent>
			<xs:extension base="UpgradeModuleData">
        <xs:sequence></xs:sequence>
				<xs:attribute name="Frames" type="SageInt" default="0" />
				<xs:attribute name="Bonus" type="SageReal" default="0" />
				<xs:attribute name="Template" type="GameObjectWeakRef" default="0" />
      </xs:extension>
		</xs:complexContent>
	</xs:complexType>

I tried this out, and could not get it to work, has anyone else had any experience with this? (the 'ProductionSpeedBonus' special power does work).

'RadarMarkerClientUpdate':

	<xs:complexType name="RadarMarkerClientUpdateModuleData">
		<xs:complexContent>
			<xs:extension base="ClientUpdateModuleData">
				<xs:sequence></xs:sequence>
				<xs:attribute name="TypeName" type="xs:string" />
			</xs:extension>
		</xs:complexContent>
	</xs:complexType>

Some research shows that this was used in BFME 2:

	ClientUpdate = RadarMarkerClientUpdate ModuleTag_RadarMarker
		MarkerType = PingOneRing
	End

I am assuming that it does not work now, although since it would allow a map maker to be referenced, it would have been extremely useful. I wonder where the 'MarkerType' was stored in BFME?

'RadarSpySpecialPower':

	<xs:complexType name="RadarSpySpecialPowerModuleData">
		<xs:complexContent>
			<xs:extension base="SpecialPowerModuleData">
				<xs:attribute name="TargetFilter" type="StringList" />
				<xs:attribute name="SpyDuration" type="Time" default="0s" />
			</xs:extension>
		</xs:complexContent>
	</xs:complexType>

My research brings up nothing on this module. Never used Generals code perhaps. Since I do not know what the 'StringList' refers to, I cannot test this ability.

Thanks for any input!

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