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Guest atlewis

HELP! unit wont fire right

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Guest atlewis

Ive used a unit that was already made by someone else, first time ive ever added a new vehichle didnt work lots of times, finally got it to work and the weapon shoots from the middle of my vehichle not the end of the cannon and i cannot force fire on the floor etc, it will only force fire on vehichles etc.

 

[ARTIL]

Armor=light

Owner=Americans

TechLevel=1

Primary=FlakWeapon

Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}

Category=AFV

Cost=100

ElitePrimary=FlakWeapon

UIName=Name:ARTL

Name=Artil

Speed=7

ROT=8

SpeedType=Wheel

MovementZone=Normal

ThreatPosed=5

Size=2

Weight=2

CrateGoodie=yes

ZFudgeColumn=5

ZFudgeTunnel=10

Crusher=yes

Points=2

Strength=5

 

 

 

Turret=yes

Image=ARTL

Sight=3

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1) Change the firing coordinates in the art via PrimaryFireFLH.

2) The FlakWeapon is on the FLAK CANNON. It's AA only. Change that.

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Guest atlewis

thanks for the last bit of help but please can you go for through number 1 in a bit more detail, im not sure how to do it :?

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Guest atlewis

but how do i know what the 0,0,0 should be? do i just have to keep guessing and trying it out?

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What are the dimensions of the voxel? You can make a pretty good guess based off those. If you don't feel like taking the time to get it to look just right, you can live with it, it doesn't affect the weapon's actual power, range, or rate of fire. Just looks funny.

 

If there are any vehicles of similar dimensions, just copt their FLH and you'll be done. Otherwise, trial and error, or just ignore it.

 

Best of luck to you.

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