ztz2019 1 Posted September 18, 2018 I tried to add FireWeaponUpdate for a KW unit to reproduce microwave tank's BBQ circle, it works well when MW tank is static, but invalid when it moves. It's not weapon itself's problem since I already set CanFireWhileMoving="true". So anyone noticed this phenomenon? Share this post Link to post
commanderKW 3 Posted October 17, 2018 (edited) FireWeaponUpdate seems to have problems - I've had difficulties modding with that module. As a workaround - you can give the unit a short ranged, large radius, weapon with an invisible firing effect. And add a cosmetic effect to the unit to simulate it the damaging aura Edited October 17, 2018 by commanderKW Share this post Link to post