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It seems FireWeaponUpdate can't effective when moving

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I tried to add FireWeaponUpdate for a KW unit to reproduce microwave tank's BBQ circle, it works well when MW tank is static, but invalid when it moves.

It's not weapon itself's problem since I already set CanFireWhileMoving="true".


So anyone noticed this phenomenon?

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FireWeaponUpdate seems to have problems - I've had difficulties modding with that module.


As a workaround - you can give the unit a short ranged, large radius, weapon with an invisible firing effect. And add a cosmetic effect to the unit to simulate it the damaging aura

Edited by commanderKW

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