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ValidTargetCursor Issue in UnitAbilityButtonTemplate

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Every UnitAbilityButtonTemplate option listed that has an option for ValidTargetCursor always lists it as "Bombard"

I assume these targeting cursors are the same as the ones listed in the "..RetailExe/1.2/Data/Cursors" folder.

If so, then the cursor for "Bombard" is listed as filename "SCCTargetAbility.ani"

So is there a list that cross references each cursor in that folder with the ValidTargetCursor name the game uses?


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Well it turns out you would use the name of the cursor in the "..RetailExe/1.2/Data/Cursors" folder, but you'd remove the SCC at the beginning.  So SCCExplosiveCharge would just be ExplosiveCharge

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