ugkrut 0 Posted January 31, 2005 How do i change the in-game .shp? i put it in the c/westwood/ra2 but what shood i name it? Share this post Link to post
ugkrut 0 Posted February 9, 2005 it is an infantry. But help would be nice for Cameos too. Share this post Link to post
alleylee 0 Posted February 12, 2005 well.. it's harder than that... you need the art.ini (artmd.ini if it is yuri's)... and you can give it anyname you want as long as it is the same as its section in the art.ini file.. then you have to do things to it... your best guess is to copy some simple infantry's section, clone it, then rename it to be the same as your file name. give it a try.. i don't know the art.ini file that well... Share this post Link to post
Guest Posted February 14, 2005 ok i did what u said then in-game it turned invisible Share this post Link to post
alleylee 0 Posted February 15, 2005 don't forgot to add Image= (the old name goes here, caps and all...) and also under the lists, infantrytypes, vehicletypes, etc... if it is infantry, put XX=[your infantry], where X is the next number... you have to put that or else the thingy will never show up... Share this post Link to post
Wildshield 0 Posted February 15, 2005 You could name it anything really. It be easier to locate it named after the unit though. Like if it had a cameo it could be xxxxicon.shp. (xxxx place name there) If your using an image from a default unit you could use the image= tag. But if added in the art.ini the unit should show up without it. art.ini would look something like [unitsname] Cameo=xxxxICON AltCameo=xxxxUICO Sequence=xxxxSequence Remapable=yes PrimaryFireFLH=90,0,175 Then the rules.ini would need the name of the unit and it's stats. [unitsname] cost= speed= whatever else Share this post Link to post
alleylee 0 Posted February 16, 2005 and name it something so that it can't be repeated... that's always a good tip of having the best results... Share this post Link to post
Doctor Destiny 41 Posted February 17, 2005 and name it something so that it can't be repeated... that's always a good tip of having the best results... Actually, if the [NAME] is the same, the game will randomize which entry it uses in games. The problem is that you must restart the game to get a different entry to be used. Share this post Link to post
alleylee 0 Posted February 18, 2005 eh? interesting... as in when the game is booted it will choose one of the units, or when there is a new skimish? Share this post Link to post
Wildshield 0 Posted February 18, 2005 You need to reboot the game to make any changes to kick in. Share this post Link to post
Doctor Destiny 41 Posted February 18, 2005 eh? interesting... as in when the game is booted it will choose one of the units, or when there is a new skimish? Only when the entire game is restarted. You need to reboot the game to make any changes to kick in. That's true for normal changes but this is about semi-random changes. Share this post Link to post
alleylee 0 Posted February 20, 2005 ahh... that sucks.. i like it better if it is per skimish game... Share this post Link to post