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Rider

Voxel alignment problem...

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I'm currently working on a new mod, and I've ran into an issue that I've seen many times before. All of my newly added voxels are aligned to the bottom of the 'cell', sometimes causing the new units to move 'through' other structures/units.

 

It's quite annoying really, I've tried to find a voxeloffset parameter, but there doesn't seem to be one. The voxels I made are currently aligned to the center, in the editor anyway

 

So my question: Is there a way to align the new voxels to the center of a cell?

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It took a little while, but I have a comparison screenshot set up HERE

 

I get this with every voxel I add myself...

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