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Xpert

Zero Hour Choppy LAN Game due to AI

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Hi all!

 

Guys I am experiencing a major problem in a 4 Human vs 4 AI LAN game. This is a common problem, but so far I came up empty handed.

 

I've played some of these LAN games (4v4, 2v2, with AI) and 5 minutes after game starts, gameplay becomes choppy. I think this is due to AI issues: foe example, AI's are sometimes found blocked, eventually by path algorythm loop. Internally, AI must be constantly trying to resolve itself, but probably enters in a deadlock state, or block. This could be one of the issues.

 

This is just my theory though. In Human vs Human ZH battles this doesn't happen... Is there a way around this? Any thought ayone?

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Experiencing the same thing, as are friends of mine. I know its not the system spec's causing this. It's usually just one unit getting stuck, either a gathering unit, or even just yesterday an artillery unit alone was causing the issue. Once it died after fighting a few GLA stinger sites, the intense slow down went away.

 

Seems to be patch related for sure, not system, didnt happen like this prior to somethin around 1.3 (pre ZH, if i recal correctly, its been so long).

 

I think EA has given up on updating this game too =/ doubt we'll see a fix.

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