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i'm really tired of the basic ra2 units and have tried over and over to make new units but i can't get them right plus i need 4 cameo's and 4 voxels for them the new units are:

cruiser[allies]: heavy naval bombardment craft (similar to red alert one)

apc[allies]: holds 5 infantry units (the SAME as red alert except for weapons)

yak attack plane[solviets]: napalm bombs spice this plane up nicely

gunboat[solviets]: stolen designs from the allies in the gww (red alert) give the solviets a decent if not small ship.

 

 

well what do you think? :?

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here is the apc so far

 

 

 

 

[APC]

Armor=medium

Category=Transport

Cost=700

Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}

Owner=Americans,Alliance,French,Germans,British,GDI,Neutral,Special

TechLevel=3

Primary=20mm

Secondary=20mm

ElitePrimary=20mmRapid

EliteSecondary=20mmRapid

VeteranAbilities=FASTER,STRONGER,FIREPOWER,ROF,CLOAK,RADAR_INVISIBLE

EliteAbilities=RADAR_INVISIBLE,SELF_HEAL,CLOAK,STRONGER,FASTER

Speed=12

SpeedType=Amphibious

MovementZone=AmphibiousCrusher

Passengers=5

Size=3

SizeLimit=2

ImmuneToPsionics=yes

ImmuneToRadiation=yes

CrateGoodie=yes

Crusher=yes

Image=FV

Strength=230

Prerequisite=GAWEAP,GAPILE

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You'll need more than that. I also suggest using Armor=heavy since medium is 'reserved' for harvesters.

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well an apc is fast but well armored so.... i put medium armor

 

 

testing now (just apc)

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well an apc is fast but well armored so.... i put medium armor

Bad idea cause units will doing substantially less damage than they should. Harvesters have medium armor for a reason.

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agreed so heavy armor or light armor? btw the apc's weapons will not fire wtf is wrong? :?

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Heavy armor, most definitely.

 

You don't need a primary and secondary. Just a Primary/ElitePrimary will do. Secondary weapons are usually used for scanner weapons (VirtualScanner on engineers) or weapons designed for other purposes (MammothTusk for the Apoc's AA).

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ok thanks don't forget the seal and tanya and my new sniper :twisted:

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