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C&C 3 Community Update from Predator

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Predator has posted an update on the Official C&C 3 Forums to bring us up to speed on various subjects such as demo bugs, the official site and the community summit currently taking place at EALA.

 

Hey everyone,

 

Well, its been a hectic weekend getting ready for our second Community Summit which I am currently hosting here at the studio. I've been swamped in running this event which is going fantastic, that is the primary reason I have not been online at all through the weekend or yesterday. I'll be back as usual on Wednesday to get to everyones concerns and questions, but some important things while I have a moment to spare:

 

- The demo bug regarding the unit spamming, this is a bug which is FIXED in the retail version of the game. Its actually quite funny what you guy have been able to amass, we get a kick out of the YouTube videos, I mean who doesn't like seeing 50 carry- alls on the screen! But I did want to clarify, this bug is fixed...as are many others which you have been reporting. Specific AI bugs associated with beating the Brutal AI quickly, if not completely fixed for the retail client, it will be in our first patch which will be out VERY soon after the game release, more on that when we get closer.

 

- The demo bug threads with crashes reported and other specifics, this is great data, please remember to post your system specs if you get a crash. A lot of you may not be meeting the minimum requirements with your graphic card or memory, so before we determine if its a new bug, post your specs so we can rule out your computer if necessary! Other than that, please keep the threads going, we're listening and I'll be pro-actively taking the top issues later this week once everything settles down.

 

- The website will be getting some fresh content before the end of the week, just a general statement.

 

- There is a newsletter and podcast coming within the next two weeks.

 

And lastly, I do want to say that a lot of your critiques about the demo are things we are seriously listening to, and while its still extremely early, we fully respect some of the more popular concerns. Moving the radar back to the command post however is not something we would likely do. Thats a massive game change and we wouldn't make such a change right now only from the demo. With regards to alternate mouse setup, yes for the millionth time we're strongly considering it for the first patch, I'll keep you posted. Walls...walls are not 100% lost in C&C 3 but we've explained and will explain further in the next podcast why they are not there. That said, its not something we couldn't add back in through a patch, but we need to see lots of gameplay first before enacting such a move. So, just letting you know, its not technically impossible, but for right now, it would not be wise until there was TONS and TONS of more gameplay.

 

Alright, we're putting the final last touch on the game, so its been quite crazy, bear with us.

 

Many thanks,

Predator

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It's nice to see that they're ACTUALLY LISTENING to the FANS! I would have never thought it was possible... :P

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Guest Rabbit

what? They always listen to the fans. They just tend to listen to the fans that aren't whining about every little thing, so it goes unnoticed.

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I hope they fix the bug where units attack eachother.. It happens to me quite reguarly

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I hope they fix the bug where units attack eachother.. It happens to me quite reguarly

Thats the idea you know, the Mammoth Tank is designed to attack the Avatar ;) :lol:

 

Unless you mean GDI attacking GDI? I've never seen that happen at all.

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Actually I think that is intended, when the milita squads get their concussion greandes. ;)

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haha..Should've explained a bit more :P Yeah my GDI infantry always end up attacking eachother once i kill an enemy, They seem to attack the air units that do the drop offs aswell

 

Actually I think that is intended, when the milita squads get their concussion greandes. ;)

 

That might be why :? But I'm pretty sure my zone troopers started attacking a V35 ox before they had any combat at all

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Obviously then you aren't paying your troops enough and they're rebelling... :P

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Zone Troopers shouldn't be affected by the confessor's confusion gas grenades...I mean, look at that armored suit. How'd that get in, if Tiberium can't?

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what? They always listen to the fans. They just tend to listen to the fans that aren't whining about every little thing, so it goes unnoticed.
Except now it's getting noticed for the first time in a while ;)

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Guest Rabbit

Ahh, but see, that's where you're wrong.

 

If EA sat down and said "Ok, we heard that" every time someone said something, then you wouldn't bother complaining.

 

EA listens, they just don't announce EVERY little feature they've put into the game that everyone's wanted, until the demo, or the game, or some patch is released, and you are forced to see for yourself.

 

If they were to announce what they were doing BEFORE they did it, someone would complain, and they'd feel compelled to change their system around AGAIN.

 

I, for one, am glad the way they're doing it. :)

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What I meant is that the fans are seeing that EA is listening "for the first time in a while" ;)

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