zach016 0 Posted March 12, 2007 edit: poll is over, see results at : http://forums.cncden.com/showthread.php?t=19153&page=6 simple poll, vote for what you want. a poll is going on several sites, if you see a cnc 3 walls poll by me and you have already voted in one do not vote again. eventually the poll results will be merged on a forum at www.cncden.com under the cnc3 walls thread. any one who wants walls please sign the petition at http://www.petitiononline.com/cncwalls/ thanks to all who vote Share this post Link to post
Saracen 16 Posted March 12, 2007 They're in the game, someone has to mod them out. They're not really needed to be honest. Apart from protecting a con yard and certain structures from engineers they're pointless. Share this post Link to post
sith_wampa 6 Posted March 12, 2007 Last time I checked, protecting the con yard was pretty important. And if they're aren't walls, it wouldn't really be c&c, right? Share this post Link to post
kraft 0 Posted March 12, 2007 I have to say I miss the walls but I'm not really too concerned they're not going to be added in the final version of the game Share this post Link to post
sith_wampa 6 Posted March 12, 2007 I don't know, it just doesn't feel right... :? Share this post Link to post
Saracen 16 Posted March 12, 2007 In this game you won't have time to build walls. The game is such a speed that if you want to place concrete perimeter structures lined with other stuff to make it look nice... you're playing the wrong game... That's why Maxis created the Sim franchise. Once you play the game you'll forget about walls. If you need them you aren't good enough. There's more strategy involved in protecting a base anyway without em. Share this post Link to post
zach016 0 Posted March 12, 2007 In this game you won't have time to build walls. The game is such a speed that if you want to place concrete perimeter structures lined with other stuff to make it look nice... you're playing the wrong game... That's why Maxis created the Sim franchise. Once you play the game you'll forget about walls. If you need them you aren't good enough. There's more strategy involved in protecting a base anyway without em. since when have walls taken that long to build? and if you don't have time to build them then woulden't it take more strategy to build them then not? plus walls have been part of several cnc games before, why get rid of them now in the next game in the series. Share this post Link to post
Guest Rabbit Posted March 12, 2007 Because, they're useless. They take a while to build around your base in this game due to the complexities and more 3d type map. Honestly, if you'd have seen the walls, you'd understand why they're not there. There are walls, just not in MP, and it should stay that way. What he means by taking too long, is with the type of AI or enemy you'll be facing, you'll want to focus on units and base defenses, not walls. Share this post Link to post
Luk3us 63 Posted March 12, 2007 Walls are the **** people and as such I demand they be placed in the game... Sure I'll never use them, but that is far from the point! Share this post Link to post
kraft 0 Posted March 12, 2007 The only time I used walls is just to strengthen weak defences around my base. TBH I really dont think you can compare Strengthening a defence the same as building walls in The Sims Share this post Link to post
illumenatis 0 Posted March 12, 2007 Well, the best thing I could say is for them to be an upgrade. For instance, you get a con yard and deploy walls around it [with a quick opening gate for engies and emisarys/outposts] so that it protects your con yard and prevents engies from gettin in. Share this post Link to post
F15pilotX 4 Posted March 12, 2007 In this game you won't have time to build walls. The game is such a speed that if you want to place concrete perimeter structures lined with other stuff to make it look nice... you're playing the wrong game... That's why Maxis created the Sim franchise. Once you play the game you'll forget about walls. If you need them you aren't good enough. There's more strategy involved in protecting a base anyway without em. imo, if an engi can get to your conyard, you're already screwed but I actually like illumenatis's idea Share this post Link to post
illumenatis 0 Posted March 12, 2007 Thank you. I try my best to get ideas from other people. :roll: Share this post Link to post
sith_wampa 6 Posted March 13, 2007 Yeah, but it would have to be expensive, like 500 a pop. Share this post Link to post
Sonic 293 Posted March 13, 2007 If you want to keep engineers out place your base defensive structures strategically. You don't need walls if you build your base right. Share this post Link to post
illumenatis 0 Posted March 13, 2007 Of course. But, if walls were to be implemented in multiplayer, the upgrade for buildings would be your best bet. Share this post Link to post
sith_wampa 6 Posted March 13, 2007 I agree with Sonic, but walls are just another parameter of defense that can be added if the cash is available. Share this post Link to post
TheBlackOut 6 Posted March 13, 2007 Oh my God. Ya'll don't barely bitch bout the mouse left and right click thing but when it comes to walls ohh, the horror! Think of the children! No, if anything, the mouse issue is WAY more important. haiiiii, if you wanna protect MCV from engis, build some cranes and defense torrets... or maibeee dont letz themz enemes in yo base kk? Share this post Link to post
sith_wampa 6 Posted March 13, 2007 Cranes should only work if you have an mcv. Share this post Link to post
TheBlackOut 6 Posted March 13, 2007 Cranes should only work if you have an mcv. Umm.. I don't know bout you... But a crane is one of my first buildings I build. So even if they rush MCV.... Still got a crane. :roll: Share this post Link to post
sith_wampa 6 Posted March 14, 2007 I know, but I don't think that is what a traditional c&c game would be like. The only game where you didn't need an MCV to build is Generals, and we know that that was not really command and conquer... :roll: Share this post Link to post
Luk3us 63 Posted March 14, 2007 Yeah I like the cranes, they're like a second MCV for less... What annoys me is the fact you have to have an MCV to have radar... I mean what the hell is that big thing on top of the communications building? A radar DISC! But oh hell no it doesn't provide radar... Pah stupid decision to move radar to the MCV... Share this post Link to post
sith_wampa 6 Posted March 14, 2007 WTF?!? Why the hell did they go on and do that... Share this post Link to post
C n C Addict 0 Posted March 23, 2007 man they better put walls in, they're so sikk yoo, good for defending mcv and superwpns and other important structures Share this post Link to post
sm1tty 0 Posted March 23, 2007 Just build tons of silo's and place them around your base perimeter :lol: Share this post Link to post