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Time to Vote: C&C 3 1.05 Patch Expectations

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Its one of those rare occurrences here at CNCNZ.com, the change over of the poll. The new poll focuses on the up coming 1.05 patch for Command & Conquer 3. What are your expectations of the C&C 3 1.05 patch? Click on that link to cast your vote, if your viewing this news from our main page look the right hand sidebar and cast your vote there. Don't forget to share your comments about this new poll after you have voted.

 

Now to the results of our previous poll, What do you like the least about C&C 3?. From the 260 votes 32% of you don't enjoy the online mutiplayer experience that much, I guess that was to be expected with all the connection and crashing problems when C&C 3 was released. Click here for the full results.

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Well I hope the patch makes the game more interesting... I do love reading the official boards though, damn there are some whinny little bitches over there. Some of the things being said are just bloody funny. :nod:

 

As for the last poll, everything is fine for me in regards to multiplayer, so that is all that really matters. :nod:

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yea well i hope this patch fixes big problems..so when i finally get the damn game it will be updated nicely :P:(

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I just hope people understand that this is balance patch first and foremost, yes there are bug and performance fixes but don't count on it to be a miracle patch if your game is constantly crashing or locking up all the time.

 

And I just know there will be a massive backlash on the official C&C 3 forums when the patch gets released. All the "hardcore" fans will want blood if this patch doesn't deliver the goods.

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all the hardcore players will want blood, including me, if the patch is too radical. all the top players dont want the new patch. they're happy tank rushing as it is already. right now its just who can do a faster rush in 2 min fest.

 

the one good thing we all like is the removal of ground control expansion for powerplants. that kills base walking, no more tower/obelisk walking and a specific tank rush strat which involves walking WFs in a line towards enemy base, and a few of other scrin and nod tactics, which i find highly annoying.

 

the true thing is while everyone thinks the patch will kill tank spam, it indeed will, for 95% of the games. for the average rusher, it will indeed make it more difficult and encourage other tactics. however EA doesnt know that 5%, the hardcore rushers wont be affected at all. the only real thing that hurts is the sell price of the refinery, but again, we sell the ref for speed mainly. Its only a matter of slighty changing a BO or delaying by 20 secs building a harv from a WF that hurts rushing. There is only one change that would screw hardcore tank rushes over completely and I wont say it.

 

the real thing is the patch completely kills many strats just by removal of ground control more than making tank rushes harder.

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