Henners 0 Posted August 29, 2007 I'm able to compile the mods perfectly fine if I modify say armor or weapons. But as soon as I touch something related to a unit or structure, say health or cost - they are buildable but are 'invisible' when deployed/created... Any ideas? To me, I should not be related to textures or something because they unit is already built-in game.. Share this post Link to post
Koen 2 Posted August 29, 2007 jonwil has encountered this (and provides a solution): http://ppmsite.com/forum/viewtopic.php?t=15889 Share this post Link to post
Henners 0 Posted August 29, 2007 jonwil has encountered this (and provides a solution): http://ppmsite.com/forum/viewtopic.php?t=15889 Ya I got those files in there + I rebuilt the mod an it still happens.. but everything else is fine.. ikky I even tried the low settings graphics bug where the game engine doesnt read the mod.xml file if graphics is not on high. So I've got the mod_l.xml . This method however allowed me to see the elf warrior for the sample mod Share this post Link to post