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Henners

Invisible units & Buildings?

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I'm able to compile the mods perfectly fine if I modify say armor or weapons. But as soon as I touch something related to a unit or structure, say health or cost - they are buildable but are 'invisible' when deployed/created...

 

Any ideas? To me, I should not be related to textures or something because they unit is already built-in game..

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jonwil has encountered this (and provides a solution): http://ppmsite.com/forum/viewtopic.php?t=15889

 

Ya I got those files in there + I rebuilt the mod an it still happens.. but everything else is fine.. ikky

 

I even tried the low settings graphics bug where the game engine doesnt read the mod.xml file if graphics is not on high. So I've got the mod_l.xml . This method however allowed me to see the elf warrior for the sample mod

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