Sonic 295 Posted September 27, 2007 Community manager, APOC, has posted the patch notes for the C&C 3 1.09 patch. This patch should be available in the first half of October with the Battlecast Viewer. The main bug fixes are listed below..... Bug Fixes- Fixed an error that sometimes caused players to unexpectedly type-select multiple unit types at once due to an interface lag when rapidly switching between unit types during online play. - Structures now lose Ground Control radius as soon as they are destroyed. Previously they continued providing Ground Control for several seconds while their husks remained onscreen. - Fixed an error that caused some infantry units to continue approaching their targets while firing, rather than firing while standing at their maximum range. - Fixed an error that caused upgraded Power Plants and Reactors to continue providing power for several seconds after being destroyed. - Fixed an error that allowed players to detect enemy structures through the shroud by using the Set Rally Point marker. - Fixed an error that caused computer-controlled players with the "Turtle" personality to not build base defenses as expected. - Nod Avatar's flamethrower upgrade now correctly shows a garrison- clearing effect. Click here to read through the full patch notes posted by APOC in our forums. Share this post Link to post
babiking 0 Posted September 27, 2007 i like the avatar part. not sure about no. 2 either..... but all in all, i'm looking forward to it Share this post Link to post
Koen 2 Posted September 27, 2007 And what about the harvester changes? They're slowing the economy by 35%... in the real world that would be a major recession 8) Share this post Link to post