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Renegade 2007 Interview

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Planet CNC have posted a detailed interview with the Renegade 2007 mod team. In this interview they reveal quite a bit about the mod. Here is a quick sample.

 

How does the superweapon system work? Are Ion Cannons and nukes deployed similarly to Renegade?

 

Fobby: Superweapon Beacons will have to be deployed, because let's face it, perhaps the best part of Renegade was defending that beacon, then jumping out of the Hand of Nod 2 seconds before the Ion Cannon obliterates it. It's also a better gameplay element if you actually need to sneak into the enemy base, deploy a beacon and defend it, rather than a commander instantly destroying the building of his choice wherever.

 

What is your target system for Renegade 2007? Should I make a bid for a Cray, or can my Commodore 64 properly churn out the goodness?

 

Titan: Get the Cray if you want maximum FPS, and have it look as best as possible. We will do a lot to make the older PC's run the mod though, a LOD system will be in place for all units, and all maps will be optimized for the smoothest gameplay possible.

 

JeepRubi: If your computer can run UT3, it should be able to run Ren07. We are making our models slightly under the poly count of UT3's recommended number because we know that there will end up being more action on one screen than is usually in UT3. (You would rarely see 5 tanks on screen + support infantry + enemy tanks + enemy infantry + large buildings at once in UT3 where it would be common in Ren07.)

Click here to read the full interview.

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Guest Spartan-117²

So I might need to get Unreal Tournament III

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nice.

 

have UT3, have the pc, and sure I can wait for ren2007 to come out.

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Pfff... I don't wanna have to wait a year for this! :evil:

Mods on this scale take time and endless hours of testing. They don't whip up some textures and through them into the game engine. And if you actually red the entire interview they said a year to get to v1.0 but there will be beta releases along the way.

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Pfff... I don't wanna have to wait a year for this! :evil:

Mods on this scale take time and endless hours of testing. They don't whip up some textures and through them into the game engine. And if you actually red the entire interview they said a year to get to v1.0 but there will be beta releases along the way.

 

Of course I know it takes time and I did read the whole article. It just seems so awesome that you'd think more people would want to work on it and we wouldn't have to wait so long.

 

I just want the finished thing really bad!! :D

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Nah, I'm waiting for Reborn more than this.

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