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SWR Productions have released version 1.2 of the C&C ShockWave mod for Zero Hour. This timely release has come just in time for the mod's 11th anniversary. There is a massive amount of changes in this release. The global fixes are listed below. All anti-air capable units can now use a special air guard mode to focus on aircraft All Tooltips updated to more accurately reflect what each unit, structure, generals power and ability does Infantry emerging from a destroyed transport are now untargettable for 1 second New Radiation death effect added for infantry New Microwave death effect added for infantry New Gorey death explosion effect added for infantry Aura decals for all units this applies to things like Propaganda, ECM tanks or even Microwave Tanks Heavy machine-guns and auto-cannons now have visually improved tracers effects Tank Shells now all have a unique tracer effect Countermeasure Flares updated to look better Added new impact effects for super-heavy tanks Implemented Supply Yard Variants Implemented Oil Derrick Variants Check out the full change log to see all the changes and fixes. Head over the the C&C ShockWave site for the download of the latest version.
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Shockwave Mod Ranked #6 in MOTY Players' Choice - Released Mods
Plok posted a topic in Command & Conquer News
The Shockwave mod for Generals: Zero Hour got enough players' votes on MOTY 2011 to place itself on rank #6 in the Released Mods category. This seems to be their first MOTY award ever. You can see the rest of the MOTY Players' Choice - Released Mods standings by clicking here. In other news, the same category on IOTY was left without any C&C-related indie game.