Jump to content

Search the Community

Showing results for tags 'svn'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • News & Updates
    • Command & Conquer News
    • Site / Forum News & Discussion
  • General Discussion Forums
    • Off-Topic Discussion
    • Gaming Discussion
    • Tech Discussion & Support
  • Command & Conquer Universe of Games
    • Command & Conquer: General Discussion
    • Command & Conquer: Remastered Collection
    • Rivals
    • The Ultimate Collection / The First Decade
    • Tiberium Alliances
    • Tiberian Twilight
    • Red Alert 3 / Uprising
    • Tiberium Wars / Kane's Wrath
    • Generals / Zero Hour
    • Renegade
    • Red Alert 2 / Yuri's Revenge
    • Tiberian Sun / Firestorm
    • Red Alert / Counterstrike / Aftermath
    • Command & Conquer / Covert Operations
  • Battle for Middle-earth Universe of Games
    • Battle for Middle-earth II / Rise of the Witch-king
    • Battle for Middle-earth
  • Dune Universe of Games
    • Emperor: Battle for Dune
    • Dune 2000
    • Dune II
  • Hosted Projects
    • Command & Patch
  • The Archives
    • Cartoon and Conquer
    • Command & Conquer Legos / Tiberium Legos
    • Renegade-X
    • TibEd.Net Forums
    • C&C 2013 [Cancelled Game]
    • TIBERIUM [Cancelled Game]
    • Tiberium Chronicles RPG Project [Archived Project]
    • YR: Generals Mod [Archived Project]
    • Petro-Gamers Archive

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start



Website URL







Xbox Live








W3D Hub

Favourite C&C

Found 1 result

  1. Public Developer Access We decided to release a public version of our Editor and Script files. You will now be able to set up maps and mods for our server yourself Assets Most assets were created by our UltraAOW Developers. Code The code is not public, though, a cut-down version of our scripts are available for use in the Editor only. Testing You can set up your map with for example a Capturable Tiberium Silo or a Stealth Detection Unit in the Editor, after which it can be tested online on our testserver. One of our primary UltraAOW Developers or an Administrator will have to install your map on the Test Server after which you can test it. The channel for testing is on irc.cncirc.net #mpf-test Permission Granted You are allowed to use anything from our Public Developer SVN for use on maps or mods that will (potentially) run on our Renegade NewMaps or Snipers Server. Developer Support Forum Access the Developer Kit Support Forums. We have a forum where the working and details for various scripts are discussed. You can also request scripts for special functions if you need them. Only the '+Renegade Mapper' group which you'll be placed in has access to this forum along with the UltraAOW Developers and Administrators & Donators. Access Granted We are running a Tortoise SVN repository for this specific purpose. If you are a Mapper and would like to have access to our repository please drop me (zunnie) a message on the forum, or on IRC/TS3. I will then set you up with access.