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Nmenth

Prism Towers

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Ok, I recently made some 'Epic' units for YR in a Kane's Wrath sort of way (basically just to see how workable the idea would be in YR). However, despite my giving them 3000 health, prism towers can kill them with one shot if they use a support-enhanced beam. Their non-supported beams seem to do realistic damage...

I have never noticed prism towers being this overpowered before, but maybe it's just because I've never made something with 3000 health before.

So I'd like to know, is this normal?

I don't think I tweaked the prism towers at all, intentionally or not.

How might I prevent this, if it is preventable?

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One of my own.

 

I don't play with official or other people's maps anymore...

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Yes, I made these changes:

 

AISafeDistance=25

AllyParaDropInf=CIV1

AllyParaDropNum=9

PrismSupportMax=2 <- I changed this after discovering the problem to see if it would fix it

DefaultMirageDisguises=TREE13,TREE14,TREE20,TREE21,TREE22,TREE23,TREE24

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That seems to have done it... but I don't understand why I would have to repeat an already existing code, is it a glitch or something?

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There are several little bugs like that. I'm not sure why either but something similar happens when you modify an infantry unit and don't redeclare its Pip.

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