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RA3 Unit Profile - Empire of the Rising Sun Seawing/Skywing

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The unit profiles continue to be posted on the Official Red Alert 3 Site. And next up is the Empire of the Rising Sun's Seawing/Skywing. As always, this profile has a short in game video, concept art and extra information. Here is a sample....

 

normal_concept70.jpg

While lurking undersea, the sea-wing is nearly undetectable to scanners, and could almost be mistaken for a large mechanical devil ray. Once it has detected enemy aircraft, it surfaces to unleash a rapid seeking-rocket barrage against its foe. The rockets are disturbingly accurate even at range, and sea-wings seem to carry no shortage of them either. An entire top-ace squadron of Soviet MiG fighters once was decimated by a sea-wing patrol in only a matter of minutes.

 

While the MiG incident left Soviet air command in a state of near-panic, only later was the sea-wing connected to the sky-wing strike craft, which was previously assumed to be a completely different unit. In sky-wing form, the vehicle seems to use the propulsions from its rockets to help keep it aloft, while using a single swivel-mounted energy weapon to attack surface targets. The weapon causes intense burns, and has proven deadly against unarmored targets in particular--especially ones ill-equipped to take on a fast-moving aircraft like the sky-wing.

Click here for the full Empire of the Rising Sun's Seawing/Skywing profile.

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It must be broken then :P

 

The Sea wing has no form of attack other than anti-air, and proves extremely vulnerable to most sea units. Not only that, but it is extremely lightly armoured so it doesn't take much to knock it out. Ideally they work best in packs of 3 or more while in the sea.

 

As for them being Sky wings, they are only really a menace to infantry and light recon units, and thus work best for taking out commando attacks or scouting parties. As for medium and heavy units, they don't make much of a dent at all, and because of its weak armour, will not stand up to any anti-air enemy units for very long.

 

Far from imbalanced ;)

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oh, so its like a even lightly armoured stormrider?

 

Guess we have to rely much on appolo fighters then

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They still kick some serious ass in largish groups against targets with out AA. ^_^

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