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diend02

Need Help In Making Mammoth Mk. II Weapon For both RA2 / YR

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Hello...

 

I'm having a difficulty in making [MechRailGun] for the Mammoth Mk. II from TS in RA2 / YR. I'm trying to make it for RA2 / YR. I know that I gonna need all of these. But, it doesn't seems to work. Where does the file responsible for the Anim=GUNFIRE, [LargeRailgunSys], [LargeRailgunPart], BehavesLike=Railgun and warhead file for [RailShot] is actually stored in TS and where should I put it in RA2 / YR? I've already done all of the essentials inside art.ini / artmd.ini, rules.ini / rulesmd.ini, expand??, (I've made my own expand for RA2) expandmd01, language & languagemd. What makes me confuse is that I couldn't find the animation files that responsible for the Anim=GUNFIRE, partilce, particle systems for [LargeRailgunSys], [LargeRailgunPart], BehavesLike=Railgun and warhad file for [RailShot] inside TS and I have no idea where to put it in RA2 / YR. I know that those files are needed for the railgun effect to work without having the game to crash because each time when I test it, the game crashes right away. Can anyone please explain to me with full details?

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I think you are overly complicating things (though your post is kind of difficult to decipher).

 

The railguns were never removed from the inis, you don't need to add anything. Just give a unit Primary=MechRailgun and it will work (minus the sound effect, which is the only thing missing).

 

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The railguns were never removed from the inis, you don't need to add anything. Just give a unit Primary=MechRailgun and it will work (minus the sound effect, which is the only thing missing).

 

In what .mix file that I can put the 'RAILUSE5.aud'?

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Sounds don't go into mix files. RA2/YR also don't use aud anymore, they use wav.

 

To enable the sound, you'll need to perform a few steps:

  1. Convert the aud to wav.
  2. Open the XCC Mixer and launch the XCC Sound Editor.
  3. Open the folder containing your wav and drag the file into the sound editor to copy it.
  4. Click Ok to save your changes.
  5. Open soundmd.ini and add RAILUSE5 (or give it a different name if you want) to the end of the [soundList].
  6. Create an entry for [RAILUSE5] (or whatever you named it) and add Sounds=RAILUSE5.

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