Jump to content
Sign in to follow this  
Sonic

Introducing the C&C Tiberium Alliances Endgame

Recommended Posts

The very latest patch notes for Tiberium Alliances have been posted and they are all about Introducing the C&C Tiberium Alliances Endgame. This is something that adds an actual goal or something to achieve in Tiberium Alliances rather than fighting everyone for territory all the time.

 

 

Introducing the C&C Tiberium Alliances Endgame

 

The Forgotten have managed to steal the Tacitus from the GDI’s headquarters and hide it in their unknown giant pyramid in the center of the world – the land of the Forgotten. Rumors are that the power of the Tacitus enables an alliance to improve their military technologies to a level of pure domination over the world. Nod and GDI are required to unite their firepower and get the Tacitus back in order to stop the Forgotten.

 

The goal is to conquer and hold at least four of seven strategic positions as an alliance to deactivate the safety shield of the Forgotten pyramid. This is going to be a large base that has to be defeated to get access into the tower and obtain the Tacitus. The endgame compromises 3 phases to win the world.

 

The first phase starts as soon as the first player reaches the level 38 base radius of the world. From now on, server farms will spawn at random positions within the radius. Satellite tracking will briefly uncover the positions of the farms. They contain code fragments that are needed to be downloaded at the seven well-defended network Control Hubs.

 

Once this intelligence is secured, an alliance is required to capture these Control Hubs. Every Control Hub is surrounded by eight strong bases that must be defeated and occupied by a player. An alliance that controls 4 of 7 Control Hubs, initiates a countdown of 10 days.

 

You can learn more about this new feature and other improvements that are coming to Tiberium Alliances like the changes to the overall player versus player experience and more by clicking here.

Share this post


Link to post

Wait a minute, didn't Nod and Kane steal the Tacitus from the GDI at the end of Kane's Wrath? Too bad that type of story wasn't mentioned in The Forgotten mod for C&C3.

 

I have a feeling EA Phenomic is attempting to put more content from the C&C4 Tiberian Twilight game.

Share this post


Link to post

Tiberium Alliances is non-canon, they are just pulling keywords from the C&C universe and tossing them into their mosaic baring the C&C label.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×