Alex06 39 Posted December 11, 2012 Mental Omega 3.0 will now use 'tint' triggers to allow map objects to tint their color in accordance with the map's red, blue and green lighting setting. Watch the comparison pic below to see the difference in lighting and the change in immersion, as a result. ' rel='lightbox'>http://media.moddb.com/images/mods/1/5/4016/light.gif Check out more news on the Mental Omega ModDB page. Share this post Link to post