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adamstrange

WrathED Crashing

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Everytime I try to start the WrathEd.exe,it crashes and I get the WRATHED HAS STOPPED WORKING error message.

 

Problem Event Name: CLR20r3
  Problem Signature 01: wrathed.exe
  Problem Signature 02: 1.0.0.0
  Problem Signature 03: 4fd373a0
  Problem Signature 04: mscorlib
  Problem Signature 05: 4.0.0.0
  Problem Signature 06: 50484bd7
  Problem Signature 07: 20f4
  Problem Signature 08: 1e
  Problem Signature 09: A4DH5WWIWWW1YJTMP0C0KV4ZWCALU4IN
  OS Version: 6.1.7601.2.1.0.768.3
  Locale ID: 1033
  Additional Information 1: 0a9e
  Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
  Additional Information 3: 0a9e
  Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Am I missing some files ?

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Have you installed the .net framework?

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Yes I did but...I got it working.

I would have never have thought of this but at another site someone had the same problem and all they had to do was to delete a folder in the My Documents [I think] called WrathED and that was it.

 

I'm able to open it now but the only thing though is that I can't seem to find any .XML files related to KW.

 

Or put it this way,I can't find any that don't crash the program.

 

I went to a folder C:\Program Files (x86)\Electronic Arts\Command & Conquer 3 Kane's Wrath\Tools\Games\Kane's Wrath and anything in there that I try to open thats an XML file crashes the program and I get this error...

 

Ah,yes. <AssetDefininition
xmlns='uri:thundermods.net:SAGE:WrathEDXML:AssetDefinition'> was not expected.
We have dismissed this claim.
Nevertheless this program will now close. Please refer to the log for more information.
Edited by adamstrange

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Did you place the core WrathEd files into the core directory of KW?

 

For the xml files, I highly recommend using Notepad++ or JonWil's xml editor to open xml files.

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Open the CNC3EP1_english_1.2.SkuDef to load the game files. Also read the docu maybe...

Edited by Lauren

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Ok I found some instructions but this is even more arcaic.

 

I tried the command line thing but it can never find the game's directory [had this same problem when I was trying command line with making my TW mod].

 

So I made a shortcut and start to compile but all it does is shut down the cmd prompt after it appears to finish but just before it closes you can see some type of error message in the prompt.

 

Now I see why there are much more mods for TW and why there a tons of more mods for General/ZH than for TW.

 

They made it so much harder to figure out that players just drop it altogether.

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It's only a matter of what you're accusomed to. Compared to other games TW is still one of the easiest games, trust me with that.

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